With 24 Killers (soon to be 25 with The Cenobite) with 3 unique perks each, the variety of Killer perks in Dead By Daylight is extensive. Perks function in helping you keep control of objectives throughout the map and subdue Survivors, and can often completely change the landscape of how a match plays out.
Unlike Survivors, each Killer has unique weapons, abilities, and physical stats. In some circumstances, the viability of certain perks is rendered completely useless for certain Killers, whereas for others, they can be invaluable. Despite this, there is a solid list of Killer perks that are useful and effective for almost every single Killer, and should always be considered when creating your build before each match.
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1. Barbecue & Chilli (The Cannibal)
Barbecue & Chilli is unequivocally one of the most essential perks for successful Killers, and has remained at the top of many tier lists since the introduction of The Cannibal in 2017. This perk reveals the auras of all other Survivors that are over 40 meters away from a hook that you place a Survivor on. It has no cool-down and can be used as many times as a Survivor is hooked, guaranteeing leads on which objectives are currently being worked on, and who may potentially be nearby to try a rescue attempt for your victim.
2. Hex: Ruin (The Hag)
Another perk that is the bane of a Survivor’s match, Hex: Ruin immediately begins regressing every single generator being worked on as soon as all Survivors stop working on it. This perk is a vital tool for keeping control of objectives during a match. Like all other Hexes, there is a gamble that a Survivor can quickly find and cleanse the Totem hosting this perk—however, if you’re a Killer with high mobility, it’s possibility to keep tabs on the totem to ensure that it isn’t preyed upon.
3. Thrilling Tremors (The Ghost)
Similar to Hex: Ruin, Thrilling Tremors is another effective way of disrupting Survivors as they try to maneuver throughout the map. Thrilling Tremors, especially when combined with Barbecue & Chilli, enables Killers to snuff out Survivors because it narrows down where Survivors may currently be working on an objective, or hiding.
4. A Nurse’s Calling (The Nurse)
As a Killer, one of the most frustrating occurrences is a team of Survivors that make coordinated efforts to immediately heal one another. A Nurse’s Calling is the solution to that issue, especially for high mobility Killers, as it reveals the auras of Survivors actively being healed within a certain distance. It has no cool-down and is passive, making it a perk that will be frequently be used throughout each match.
5. Make Your Choice (The Pig)
For all of the Survivors that want to play hero, Make Your Choice is their demise. Immediately after rescuing a fellow Survivor from a hook, that Survivor is inflicted with the Exposed status effect, which enables the Killer to put that Survivor into the dying state with one attack. Oftentimes, this results in nabbing two-birds-with-one-stone for Killers with this perk if a Survivor tries to rescue his cohort prematurely.
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6. Thanatophobia (The Nurse)
Passive perks are the bread and butter for Killers as they focus on monitoring objectives, and Thanatophobia is one of the most useful of the sort. Thanatophobia causes stackable penalties for every Survivor action (healing, repairing, etc.) for every Survivor currently in the injured, dying or hooked states. It is a passive perk with no cool-down that is versatile enough for any Killer.
7. Sloppy Butcher (All Killers)
Sloppy Butcher is a double-whammy perk with no cool-down that affects any Survivor inflicted by a basic attack. It causes the Mangled and Haemorrhage status effects, both of which make it easier to track Survivors during chases, and make it more difficult for Survivors to recover back into the healthy state.
8. Bitter Murmur (All Killers)
Continuing the trend of useful perks with no cool-downs, Bitter Murmur reveals the auras of all Survivors that are adjacent to completed generators. This is the perfect perk to track Survivors who are working together to rush generators and gain insight towards what direction around the map that they’re moving.
9. Eruption (The Nemesis)
Eruption is the unusual perk that can actually benefit from its cool-down rate. Each generator that is kicked by the Killer becomes highlighted in yellow, and when a Survivor is put into the dying state, every generator that was activated immediately regresses. It also inflicts the Incapacitated status effect on all Survivors actively working on a generator when activated, which prevents them from continuing to work on them for a short period of time. Eruption’s cool-down enables you to chain together many affected generators first before downing a Survivor and causing them to regress.
10. Hex: Haunting Ground (The Spirit)
For the unsuspecting Survivor, Hex: Haunting Ground is a devastating perk. Two active Totems appear on the map when this perk is equipped. When one of them is cleansed, it immediately puts all Survivors into the Exposed status for a long period of time, during which the Killer can instantly down any Survivor with any attack.