CSGO Patch Notes - 27th May 2021

A new patch has released in CSGO for the 27th May 2021.

The new update changes a number of things including up. sv_damage_print_enable can now be set to "2", Coach positions are now saved in round backup files, fixing a DM invulnerability bug, an armor bug in Retakes, as well as updating Ancient, Grind, Mocha, Cache, and more.

Here are the full release notes.

CSGO Patch Notes


  • Added option ‘2’ to sv_damage_print_enable, which, when set, will only print damage output after round has ended.
  • Coach positions are now saved in round backup files.
  • In Deathmatch, fixed the ability to extend invulnerability by repeatedly issuing the “open_buymenu” command.
  • In Retakes, armor value now remains fixed during card selection.


  • Fixed bounding box issue for rotated entities.


  • Ancient
  • Art-revision on bombsite B and surrounding area
  • Higher contrast base textures at B for better player reads
  • Fixed random missing micro-polygons in bomb B totem/sculpture
  • Recolored plywood throughout the map for better contrast
  • Straightened out broken-wall passage to bombsite B
  • Tweaked spawnpoint placement for both teams


  • Reduced lurk positions in mid for more fluid rotations.
  • Lowered cover on A Short to allow boosting over smokes.
  • Removed unintended boost locations.
  • Fixed multiple bomb stuck spots.
  • Minor quality of life and art updates.


  • Navigation mesh improvements.
  • Added additional bombsite markers.
  • Bug fixes: deathmatch gamemode spawns, CT spawn soundscape, minor lighting errors.


  • Performance optimizations. (Thanks leplubodeslapin!)
  • Reduced bird sounds volume.
  • Reduced contrast on some textures.
  • Brightened sky slightly.
  • Fixed minor issues. (Thanks imik!)
  • Restored vivid color to select textures and models.
  • Restored select details even on lowest graphical settings.
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