CSGO: Patch Notes For Update 1.37.5.6 (10th June 2020)


On 10/06/2020 Valve released a new patch for Counter-Strike: Global Offensive - version 1.37.5.6

Here's what's changed.

Gameplay

– Added the ‘Boost Player Contrast’ advanced video setting, which improves the legibility of players in low contrast situations.

Agents

– Adjusted some agent textures for improved visibility.

Misc

– Adjusted dropped C4 collision geometry.

– Fixed Danger Zone drone pilot camera getting stuck when drone received burn damage.

– Added Desert Eagle shell eject event for last bullet fired.

Rendering

– Minor texture streaming optimizations.

Maps

Overpass

  • Removed large ivy-models near bathrooms by A site
  • Removed thin windows in bathrooms by A site
  • Removed bicycle by picnic by A long
  • Brightened up connector tunnel
  • Brightened up T spawn
  • Added nice stone trims

Dust2

  • Flipped B site doors
  • Simplified background when looking from B tunnels towards truck in mid
  • Changed fog start distance from 1000 to 512, changed max density from .2 to .4
  • Raised windows by A site ramp to make characters stand out more

Mirage

  • Removed trash pile at top of mid
  • Trimmed plant by T spawn, towards apartments
  • Boosted light in market window
  • Fixed silent dropdown bug from B site balcony
  • Changed angle of ladder in ladder-room

Inferno

  • Trimmed ivy by CT spawn towards A site arch
  • Fixed CSM shadow from tower in mid

Train

  • Added new train bumper model with flat top

Cache

  • Replaced ladder to sniper’s nest with a box
  • Cleaned up several important angles. (Thanks LangeThorup!)
  • Added 1v1 Arenas
  • Replaced cargo containers with new model for improved performance
  • Visibility improvements in T entrance to A Main (Thanks Slender_CS!)
  • Fixed unwanted/unintuitive wallbang in Mid Shed
  • Subtle color tweaks
  • Various clipping fixes
  • Optimizations

For more articles like this, take a look at our CS:GO page.