Counter-Strike: Global Offensive Update - June 15th
The latest patch for CS:GO includes several updates, including changes to the Prime Beta and sound tweaks. Some of the highlights include:
New Weapon Finishes:
Players can expect a new weapon case featuring 17 community created weapon finishes as well as all new knife finishes.
Operation Wildfire has been extended for an extra month, so players still have time to finish up missions and upgrade their Challenge Coin.
Prime Beta Update:
CS:GO accounts will need to meet the new eligibility requirements to become Prime. Prime Status will require that players have a qualifying phone number and must’ve achieved at least Lieutenant Rank 21.
Prime accounts will now have the option to select to search only for other prime accounts in competitive matchmaking.
Changes For New Players:
To make things easier for beginners, new CS:GO players will now receive a significant XP boost multiplier in Recruit and Private Ranks.
New players will also receive access to competitive multiplayer sooner with the option now unlocked as they rank up to Private Rank 2.
A new sound cue added for shooting with low ammo.
Upgraded sound fidelity and reduced distortion for Heavy Weapons Mag7, M249, and Negev.
The smoke sound was altered to reduce interference with the bomb defuse sound.
The full patch notes from the June 15 update can be found below:
[CS:GO] – Added new Gamma weapon case featuring 17 community-created weapon finishes and all-new knife finishes. – Operation Wildfire Access Pass is no longer available for purchase.
[XP] – New CS:GO players will get a significant earned XP boost multiplier in Recruit and Private Ranks. – Competitive matchmaking for new CS:GO players is now unlocked sooner, as soon as they rank up from Recruit to Private Rank 2.
[PRIME BETA UPDATE] – CS:GO accounts will be Prime if they have verified their phone number and achieved at least Lieutenant Rank 21 or have earned a Service Medal. – Prime accounts can now select to search only for other prime accounts in competitive matchmaking. – When matchmaking with a party lobby, all party members must be Prime to have the Prime-only option available.
[SOUND] – New sound cue for shooting with low ammo. – Upgraded sound fidelity, reduced distortion for Mag7, M249, Negev. – New smoke sound to reduce interference with bomb defuse sound. – New sound for text chat messages in party lobby.
[MISC] – In classic game modes any money earned by a player mid-round will no longer be available for spending during the same round (i.e., SMG purchases are no longer possible during competitive pistol rounds). – Suicide or disconnect compensation will no longer be awarded in warmup or during freezetime period. – When controlling the bot and surviving round running out of time, the controlling player is now eligible to receive end of round money. – Removed a legacy 2.5 seconds spawn grace period for players who reconnect to the round after freezetime is over. – Increased upper limit on possible mp_halftime_duration values to 5 minutes. – Added server convar sv_spec_post_death_additional_time that allows adding a delay for spectators between the death of a spec target and the switch to a new target. – The convar sv_alltalk has been replaced with sv_talk_enemy_dead and sv_talk_enemy_alive. – Classic Casual now defaults to team-restrict communication for living players.
[Mac] – Fixed appearance of fonts in the community browser and console. – Fixed some bugs with setting fullscreen resolution. – Set all Mac players to use Raw Mouse Input by default since this is a better experience for most players. Players can manually revert to not using raw mouse input if that is what they prefer.
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