- Primary Subject: Final Fantasy 7 Revelation
- Key Update: Director Naoki Hamaguchi confirmed that player choices will affect character moments and story scenes, but the game will still lead to one definitive ending.
- Status: Confirmed
- Last Verified: June 8, 2026
- Quick Answer: Final Fantasy 7 Revelation will feature player choices that shape character interactions, relationships, and certain story scenes, but those decisions will not create multiple endings. According to Naoki Hamaguchi, Square Enix wants each player's journey to feel unique while still delivering a single, definitive conclusion to the remake trilogy.
Ever since Final Fantasy 7 Remake began reimagining one of gaming's most beloved stories, fans have debated whether the trilogy would eventually break away from the original game's conclusion.
Those discussions only intensified after Rebirth introduced new mysteries surrounding fate, alternate possibilities, and Sephiroth's growing influence across multiple timelines.
Now, with Final Fantasy 7 Revelation set to conclude the trilogy, director Naoki Hamaguchi has finally offered some clarity about what players can expect.
While Revelation will feature player choices that influence parts of the story, Hamaguchi has confirmed that the game will ultimately lead to a single ending.
Square Enix is not creating multiple endings and is instead focusing on making each playthrough feel unique on the way to a single finale.
How Will Player Choices Affect the Story?
According to Hamaguchi, the concept is closely tied to Revelation's central theme of "resolve."
As Cloud and his companions prepare for the final battle against Sephiroth and the looming threat of Meteor, players will encounter moments where they must make decisions that affect how certain story scenes play out.
These choices are designed to showcase how individual characters confront the challenges ahead, adding different emotional layers to the narrative depending on the player's actions throughout the adventure.
As Hamaguchi explained, "As our party head into the final battle, the game is going to show the resolve that they carry within them."
He added that the development team wanted players to have a more personal experience throughout the story, saying that they did not want to deliver the exact same storytelling experience to every player and instead hoped each fan would have their own unique journey leading into the final battle.
The key difference is that these choices are not intended to completely rewrite the story. Instead, they appear to influence character-focused moments, relationships, and the emotional context surrounding major events.
Two players may reach the same ending while having experienced different conversations, perspectives, or character developments along the way.
Despite introducing more player choice, Hamaguchi stressed that Revelation will not feature multiple endings.
"There won't be multiple endings that would change depending on the players' choices," he said.
Instead, "the process of how we get there to that singular ending might be a bit different between the players based on the choices that they make throughout the game."
According to Hamaguchi, that could result in players arriving at the same conclusion with different emotions and perspectives based on the journey they experienced.
The ending itself may remain the same, but the emotional journey could vary considerably from one playthrough to another.
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