12 Apr 2021 2:03 PM +00:00

Gollum Developer Says 60 FPS Is A 'Priority' For The Lord Of The Rings PS5 Game

Gollum, the long-awaited action-adventure title from Daedalic Entertainment, is targeting 60 FPS on PS5, according to the devs.

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In Official PlayStation Magazine UK, Jonas Hüsges explained that "one trend that is already apparent is the increased amount Of 60FPS titles."

"This is certainly a priority for us, too. Gollum is agile and his movement is vital to our gameplay, so it is very important that the game feels responsive at all times".

Read More: 'The Lord of the Rings Gollum' Could Add An Essential Missing Piece To Tolkien's Trilogy'

Gollum Developer Says 60 FPS Is A 'Priority' For The Lord Of The Rings PS5 Game

With the game targeting a 2022 release date, it seems the team has some time to reach its goal of 60FPS.

It's not the first time Tolkien's universe and frame-rate have been mentioned together. The Hobbit trilogy was famously shot in 48 FPS, and proved divisive.

We recently discussed why Gollum's new solo adventure could be a huge deal.

"Turning all of Middle-Earth into a parkour stealth game offers us a chance to understand Gollum’s tunnel vision, seeing only the end goal and not the world’s majesty," we said.

Check out the game's first trailer below:

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