Gamescom 2025 is still ongoing, and we’ve had plenty of gaming surprises and announcements over the past couple of days, including the reveal of Game Science’s next game after Black Myth: Wukong. The internet went into a frenzy over the reveal of Black Myth: Zhong Kui, as players are eager to see what the legendary Chinese exorcist brings to the table.
However, while fans are excited for the next installment in the Black Myth series, one game in particular stood out to me during Gamescom 2025 Opening Night Live. That game is Swords of Legends, and it might be the Black Myth killer we did not expect.

The title itself leaves a little to be desired, but everything about the reveal trailer left me impressed. Developed by Aurogon Shanghai, Swords of Legends is a third-person action RPG that continues Aurogon’s long-running Guijan series after 15 years.
Players take on the role of Si Pan, an underworld enforcer reborn to hunt down unruly demons in the mortal realm. The trailer showcased plenty of gameplay footage, and it is looking promising so far. Everything from the reveal echoed the hype I had with Game Science’s Black Myth: Wukong, with its over-the-top combat and stylish visuals.

The monster designs were another highlight, showcasing some of the most grotesque and striking creations in an action game. From a headless warrior to a corrupted demon lady, Swords of Legends looks ready to make its mark in the ever-growing action-adventure RPG genre. It could even rival Capcom’s Onimusha: Way of the Sword or the other upcoming Chinese action-RPG Phantom Blade Zero if done right.
It remains unclear whether the game will lean into a Soulslike direction, but based on the trailer, it seems to borrow from familiar mechanics seen in FromSoftware’s Sekiro: Shadows Die Twice, with parry-based combat and fluid swordplay. Even its boss encounters feel reminiscent of what Sekiro delivered.

The game’s structure isn’t an open-world game; rather, it borrows from what Black Myth: Wukong or Wuchang: Fallen Feathers had with linear levels with winding pathways.
The trailer did not stop at showcasing combat. It also revealed a wide range of massive boss encounters, from dragons to sentient houses and possibly even Chinese deities. That alone has given me hope for a possible blockbuster boss fight.
While Black Myth: Wukong is now a year old, Swords of Legends could step in to fill the void left by the lack of DLC content for Wukong. The wait for Zhong Kui, Game Science’s next major release, is still far off. If Swords of Legends launches before then, it has the potential to deliver a thrilling new action-adventure with the same level of spectacle and intensity that made Game Science’s work so beloved.
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