With all the excitement surrounding the upcoming Black Myth: Zhong Kui, Game Science’s next big entry after the success of Black Myth: Wukong, fans have also noticed that the developer has already trademarked several other titles under the Black Myth name. Each of these is centered on legendary figures and myths from Chinese folklore.
Here are all the Black Myth entries that Game Science has trademarked:
Black Myth: Zhong Kui
The next chapter of the Black Myth franchise and one of the biggest reveals at Gamescom 2025. Zhong Kui was trademarked in the same year as Wukong, but this time, the story moves away from the Monkey King we all know.
Zhong Kui is a completely new protagonist. Known as the Tang Dynasty’s legendary “Exorcist,” he is revered in Chinese folklore as a ghost hunter feared by demons, spirits, and monsters alike.
The reveal trailer showed us a first look at his design. Game Science confirmed that Zhong Kui will feature the same action-adventure gameplay style as Wukong, along with a host of iconic boss battles.
Black Myth: Jiang Ziya

Jiang Ziya was a legendary commander of the Zhou Dynasty who helped overthrow the Shang Dynasty around 1000 BC. While remembered as a brilliant military leader, he is often revered as a divine figure due to his unmatched skills as a warrior.
He has also been a staple in Chinese fantasy films, often appearing alongside figures like Ne Zha and Erlang Shen. This trademark was registered back in 2020.
Black Myth: Xiao Qian
This title leans heavily into ghost stories. Xiao Qian is a spirit trapped between good and evil, manipulated by other ghosts to commit evil deeds. Her redemption arc has inspired countless films and animated adaptations. In some versions of the story, she evolves into a ghost hunter herself, battling evil spirits. This could be the direction Game Science is going for, and it’s exciting to see some ghost hunting gameplay with Wukong’s combat style.
Black Myth: Da Huang

The first Black Myth title trademarked without a legendary Chinese figure in its name. This could mark a bold new direction for Game Science, potentially breaking away from the action-adventure gameplay established in Wukong, Zhong Kui, and others. Some speculate it might even take on an open-world format similar to Guerrilla Games’ Horizon series.
Da Huang refers to an era before the dawn of Chinese civilization, tied to the myth of Nuwa and the creation of the world.
Black Myth: Shan Hai
Unlike the previous entries, Shan Hai does not focus on a central character. The title translates to “Mountain and Sea,” referencing ancient geographical descriptions of China around 0 AD.
This entry will likely explore the fantastical side of mythology, filled with non-human characters and mythical creatures. Some suggest its designs may even lean toward Lovecraftian inspiration.
It’s difficult to see this one using the same combat formula as Wukong and Zhong Kui, but the sheer creative freedom available makes Shan Hai one of the most intriguing titles on the list.
Black Myth: Sou Shen
The final Black Myth game trademarked so far, registered in 2022. Sou Shen translates to “In Search of Gods,” inspired by a collection of myths and legends compiled between 300–400 AD.
Though often criticized as a lesser piece of literature in China, the text remains influential for its fantastical storytelling. If adapted, this game could bring fairy tale-like myths and divine beings to life in a way unlike any other entry.
That’s the full slate of what Game Science has in store for the Black Myth series. The studio is clearly building a rich and ambitious library of action-adventure RPGs rooted in centuries of Chinese myth and legend. If all goes according to plan, we may have two decades’ worth of Black Myth titles to look forward to. Assuming we’re still alive by then.
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