Over the years, video games have evolved, becoming more than just an interactive medium. They can also be a way for developers to leverage its interactivity with incredible storytelling. Walking simulators like Nobody Wants to Die, Gone Home, and Firewatch have proven that despite their simplistic controls, these games evoke a range of emotions plucked straight from their creators' life, transforming their personal experiences and ideas into a massive audiovisual interactive experience.
The mere act of walking and talking is enough for games of this genre to excel, and Sunset Visitor’s 1000xRESIST is one of those.
1000xRESIST is one of my favorite games of last year, and I was disappointed in myself for missing out to one of the most profound gaming experiences I’ve ever had since Mobius Interactive’s Outer Wilds.
What is 1000xRESIST?

Developed by Sunset Visitor, 1000xRESIST is a third-person adventure, but it’s also a visual novel and a puzzle game if it feels like it. It’s a game not constrained by genre formulas, and its primary goal is just to tell a science fiction story with a deeply personal tale about generational trauma.
Without giving away everything, 1000xRESIST is set in a future where humanity lost itself to a mysterious virus after an alien invasion. We assume the role of a Watcher, one of the many clones of the enigmatic ALLMOTHER who rules humanity’s final bastion.
Who is 1000xRESIST for?

1000xRESIST may not seem like a regular game we’re familiar with, and that’s by design. If I were to compare it with something, it feels like if A24 made a videogame.
In short, it's a game for the curious.
It's intended audience isn’t focused on gamers alone; it’s for those who decide to spare an extra 9-10 hours of their time witnessing a story about an alien invasion, diasporas, and revolution. You might think that concepts like these don’t mix well together, but once you roll through its credits and pick your own ending, you begin to realize that this game is built to tell an important message to ourselves and the future.

Fans of walking simulators like the aforementioned Firewatch and Gone Home will find 1000xRESIST an emotional experience. There are moments in-game where you can see the passion poured in by the devs as they masterfully translated key moments from their lives, fitting it in videogame form. Things like the brutal 2019 Hong Kong protests and the global pandemic are discussed in 1000xRESIST, but it's told with such nuance, layering it up with a traditional extraterrestrial story.
Most of the time, 1000xRESIST's gameplay is 70% listening to people talk. The rest is walking around and exploring the life of the protagonists. Personally? It's a nice little break from popping off heads in mutliplayer deathmatches and battle royales. It’s a slow burn, so if you don’t feel like rummaging through hours and hours of dialogue, this won’t be for you.
Why Now’s The Perfect Time to Play 1000xRESIST

If this game has been on your radar for quite some time, now’s the perfect chance to get it. 1000xRESIST is now available on the PlayStation 5, Nintendo Switch, and Xbox Series X/S. Xbox Game Pass Premium users can also get this game for free.
It’s a perfect game to break from the monotony of triple-A titles packed with microtransactions and balancing issues. With its excellent writing, you get to lose yourself in this 10-hour story about what it means to stand up for what matters. Cheesy as it may sound, 1000xRESIST does what it does best: tell a good story without sacrificing anything for established gaming trends.
You might be wondering why I’m discussing some of its themes vaguely here, but it’s all intentional. I don’t want to spoil most of what 1000xRESIST is. If you’re curious enough to know what happens next, then now should be the time you play it.
Hair to hair.
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