Roblox Registered Accounts Have Officially Outnumbered the World’s Population

Roblox

Roblox

Roblox has officially crossed an enormous threshold; it's now bigger than the entire world.

The platform has quietly exceeded the global population estimate, now with over 8.2 billion registered accounts. This surreal milestone isn't some glitch or typo.

Roblox
expand image

For the record, the 8.2 billion number doesn't equate to that many people actively playing Roblox. That would be nearly impossible, especially when only about half of the world has internet access.

This figure accounts for the total number of user accounts ever created on the platform, including alts, bots, banned profiles, and those that are inactive.

This number comes from the Roblox experience New User Machine, which monitors registrations in real time.

Reddit users were the first to share the discovery, and it quickly got people talking and verifying it across the community.

The numbers are moving fast, with some users saying it could jump by tens of millions in a day.

However, the platform's growth wasn't always as fast as it is now. More than a decade passed before Roblox reached its first billion. From there, things sped up dramatically, and by 2020, it had reached double the amount. That figure has quadrupled over the past five years.

I remember when reaching 40 million felt massive, and now it's in the billions. The growth was quick, but there were some issues too, like noticeable gaps in Roblox's user ID sequence, particularly during major upgrades like the move to 64-bit IDs.

For instance, one jump saw the count rise from 6.2 billion to 7 billion, not even counting the IDs lost during testing, rollbacks, or structural updates. The gaps here mean that despite the user ID showing 8.2 billion+, the actual count of unique accounts could be somewhat lower—or at least less linear than it looks.

Even if you account for that, the total is still mind-blowing. It shows how much Roblox is a part of online culture, especially with younger people. The platform is more than just a game; it's a massive hub for user-made content, so the reasons people create accounts vary greatly.

Some users make backup accounts for testing, others create new ones to avoid bans or claim daily login perks, while some just make themed profiles for fun.

It's relatively common to come across people with dozens (or even hundreds) of alt accounts. Some argue that bots could account for anywhere between half and 70% of all accounts.

Roblox
expand image

Some believe the actual number of unique players could be closer to 1.6 to 2 billion—a still massive number, but much more realistic than the total account count. Obviously, this doesn't suggest that Roblox is faking anything.

The company has denied any accusations of inflating active user numbers, and the New User Machine only tracks raw account registrations. However, it shows that account numbers don't always reflect active engagement on a platform.

Roblox has about 80 million daily active users and 380 million monthly active users, which is just a fraction of its total registered accounts. Still, those numbers put Roblox far ahead of many major games. Minecraft has consistently hit hundreds of millions in sales and downloads, but Roblox operates on a much larger scale.

Whether it's a child using their parent's phone, a developer working on mechanics, or someone creating several accounts to farm items in BedWars, Roblox has become ingrained in daily online activity.

And it's still expanding against all odds.