Resident Evil Requiem’s Multiple Stalker Enemies Raise the Horror Stakes

RE Requiem Zombie Chef

RE Requiem Zombie Chef
  • Primary Subject: Resident Evil Requiem (2026)
  • Key Update: Previews reveal multiple stalker-type enemies hunting Leon and Grace, raising survival horror tension.
  • Status: Confirmed (via embargo-lifted previews)
  • Last Verified: January 26, 2026
  • Quick Answer: Resident Evil Requiem introduces relentless stalker enemies, including Chunk and a Cook, hunting Leon and Grace.

Resident Evil Requiem is shaping up to be the franchise’s most terrifying entry yet, as Leon and Grace face relentless stalker-type enemies throughout the game.

The preview embargo has lifted for Capcom’s highly anticipated horror game ahead of its February 28 launch. It revealed multiple details about the game’s dual-protagonist setup, highlighting the distinct gameplay styles between Leon and Grace, where game director Koshi Nakanishi, says it won’t suffer the same as Resident Evil 6’s chaotic multi-protagonist format.

Perhaps one of the biggest tidbits taken from the previews was the presence of multiple stalker-type enemies that hunt Grace and Leon.

RE Requiem Stalker
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Credit: Capcom

Stalkers are relentless monsters that will chase our protagonists to the ends of the earth, like Mr. X in Resident Evil 2 and the iconic Nemesis from Resident Evil 3. These monsters always force players to constantly move around the environment, creating paranoia for places that we assumed were previously cleared.

The first stalker enemy we saw was from Requiem’s first trailer. A monster resembling that of an “old grandma” that Grace Ashcroft encounters in The Rhodes Hill Chronic Care Center. We could speculate that this is the game’s first few hours, teaching players the basics before handing over to Leon’s action-packed levels.

Another stalker-type enemy called the “Chunk” fills narrow hallways with its large body, forcing players to backtrack or find alternative pathways. This creates another layer of terror that wasn’t present in previous entries. Blocking critical paths is a massive upgrade from stalkers that we can simply juke and lure from door to door.

RE Requiem Chunk
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Credit: Capcom

As we learned more about the game from previews and trailers, it is apparent that Capcom is not holding back in bringing more interesting monsters to Requiem. In GameSpot's preview, they also teased a “Cook” as another type of big enemy that chases the player. We’ve seen snippets of his massive form in the Resident Evil Showcase, but more details indicate that this 7-foot-tall chef will chase players with his huge cleaver, mirroring Jack Baker’s house segments in Resident Evil 7.

With Resident Evil Requiem’s deadly strain of zombies that retain some of their old personalities, these stalker enemies become far more terrifying, as they still possess a semblance of consciousness from their past lives. This begs the question: what is this new virus even about?

As Resident Evil Requiem fully embraces the freedom to switch between first-person and third-person perspectives, encounters with these stalkers will be more personalized depending on what players want.

Capcom has yet to confirm how many stalker enemies will appear in the final game, but previews suggest Requiem is pushing the concept further than any previous entry, and players are probably in for a treat.

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