Crossplay was billed as a highlight of Battlefield 6, yet it’s now one of the biggest headaches.
EA’s later explanation contradicted what players initially believed, leaving many feeling misled.
Where Did Fans Get the Wrong Idea?
The trouble began when Ripple Effect’s Matthew Nickerson told IGN that console players who disabled crossplay would still be able to match with each other, just without PC in the mix.

He even confirmed that PlayStation and Xbox users could queue together with crossplay set to “off.”
The message spread quickly through the community, and players assumed that console-only crossplay would be included in Battlefield 6.
The feature was praised as “the default standard” by players who preferred not to compete against PC opponents with faster frame rates, different controls, and a higher risk of cheating.
For a moment, it looked like EA had solved one of the biggest complaints about crossplay in modern shooters.
How Did EA Walk Back the Promise?
The good news was brief, as EA revealed at a capture event and later in interviews that console-only crossplay would not be available.

Instead, the system works in a more restrictive way. When crossplay is switched on for consoles, PlayStation and Xbox players are placed into the same matchmaking pool, with the game prioritizing lobbies that keep them together, though PC users can still be added if extra players are needed.
Disabling crossplay means that PS5 players can only match with other PS5 players, and Xbox players can only match with other Xbox players.
As for PC, crossplay is always enabled by default, and there’s no option to opt out at all.
It broke from Nickerson’s prior comments and upset fans who believed EA had changed the terms.
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