Update 1.1.1.5 will drop in a few hours for Battlefield 6 and REDSEC. The developers already shared the patch notes for this update, which list several quality-of-life changes that will address many of the players' concerns.
If you are currently downloading the patch or just found out about it and want to know what's changing, keep reading because we have all the information.
When Does Battlefield 6 Update 1.1.1.5 Come Out?
Update 1.1.1.5 for Battlefield 6 and REDSEC is scheduled to come out on Tuesday, November 11, at 1:00 AM PT (9:00 AM GMT) on all platforms. There won't be any downtime period, meaning players can just download the update and immediately resume playing after it.

Patch Notes
As we mentioned before, this update is not bringing anything new. Instead, it makes several quality-of-life changes to improve vehicle countermeasure reliability, the pace of battle royale matches, and more.
Here are the complete patch notes that were shared on Battlefield's official communications account on X (formerly Twitter):
Player
- Fixed an issue where dispersion would be higher than intended when going from sprint to firing in ADS.
- Fixed an issue where dispersion would incorrectly scale with movement speed and always assume the player is moving at maximum movement speed for the stance.
- Tuned landing animation to reduce excessive camera and weapon movement when aiming down sights, improving visual stability during and after landing. This update also resolves instances where the ADS aim could be displaced when sliding.
Vehicles
- Fixed an issue where Lock-Guided Missiles did not get countered as expected when met with enemy countermeasures such as flares.
Gadgets
- Fixed an exploit allowing players to ascend and access unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.
Maps and Modes
- Fixed an issue where vehicles did not spawn correctly in Breakthrough and Conquest.
- Fixed an issue where matches sometimes would start with all sectors and objectives active at the same time.
- Fixed an issue in Strikepoint on Siege of Cairo where destruction did not reset at halftime.
UI and HUD
- Fixed an issue in Vehicle Customisation locked Anti-Air Vehicle presets did not display their unlock criteria as intended.
Progression
- Fixed an issue where the shotgun weapon challenge “Kill 5 Enemies With a Shotgun Without Reloading” did not complete properly.
- Fixed an issue where progress for the “Engineer Specialist 3” Assignment did not save correctly.
Portal
- Fixed an issue where “SpawnLoot” would not spawn Ammo or Armor.
- Fixed an issue where players with community creations privileges set to Block could still access user-generated Community Experiences when the party leader hosted a match.
Audio
- Fixed an issue where activating the BF PRO Radio Channel through the Commorose did not play any sound.
REDSEC
Player
- Fixed an issue where Battle Royale (Quads) matches did not end after the last team was eliminated.
- Fixed an issue where being killed immediately after a mobile respawn completed could result in the squad being eliminated instead of reviving remaining teammates.
- Fixed an issue where players could become stuck in a top-down view of the map after redeploying.
- Fixed an issue where players retained their Second Chance after redeploying and did not transition to the End of Round screen after their next elimination.
UI and HUD
- Fixed an issue where all squad members displayed the same highlighted stat on the Squad Placement screen.
Progression
- Fixed an issue where the “Battle Royal Master Challenge 4” did not track progress correctly.
Stick with us here at Gfinityesports.com, the best website for all things gaming.

