Battlefield 6 Dev Is Confident It Won’t Be Another 2042 Flop

Battlefield 6

Battlefield 6

Battlefield 2042 was pitched as the start of something entirely new for the franchise.

Massive maps and 128-player showdowns were at the core of DICE’s pitch for its most ambitious Battlefield release.

The game launched with poor map design, no campaign, and gameplay that felt disorganized instead of fresh.

Battlefield 2042 ended up as one of the lowest-rated shooters on Steam, and players quickly lost trust in the game. The studio admitted in hindsight that things had gone poorly.

How Does Battlefield 6 Learn From 2042’s Mistakes?

After four years, the mood at DICE has shifted, and with Battlefield 6 arriving October 10, the studio believes it has learned from its past mistakes.

BF 2042 Screenshot
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Credit: Battlefield Studios

Chubb admitted that even though 2042 was built with bold ambitions, it lacked the gameplay identity players expected.

The team is avoiding the old missteps by refocusing on what made past games work.

According to Chubb, the latest game takes inspiration from Battlefield 3 and 4, especially in how those titles handled flow and design.

How Did the Battlefield 6 Beta Perform?

In August, Battlefield 6’s open beta drew more players in a few days than Battlefield 2042 did at its peak.

BF6 vehicles
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Credit: Battlefield Studios

Players found the gameplay smoother, the gunplay more precise, and the maps better designed. The criticism wasn’t absent, yet it came in the form of specific asks instead of all-around discontent.

Chubb described the reaction as “overwhelming,” saying there’s a new confidence inside the studio after working so closely with the community.

For a series still rebuilding its reputation, that difference was huge. After taking charge at EA in the wake of the 2042 release, Rebecka Coutaz described that period as a difficult one for the studio and its players.

Developers across EA reportedly agreed they would never let such a misfire happen again. Now, after years of reflection, budget investment, and direct community involvement, the team believes it is finally ready to deliver a Battlefield that players actually want.

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