Witcher Reigns Brings Tinder Style Decisions to Geralt’s Adventures

Witcher Reigns Geralt

Witcher Reigns Geralt
  • Primary Subject: Witcher: Reigns (launching February 25, 2026)
  • Key Update: Nerial and Devolver Digital announce Witcher: Reigns, a Tinder-like card puzzle game set in the Witcher universe, letting players shape Geralt’s adventures.
  • Status: Confirmed
  • Last Verified: January 27, 2026
  • Quick Answer: Witcher: Reigns is a decision-making card game where players, as Dandelion, influence Geralt’s story with morally gray choices, swiping left or right to progress.

Nerial Games and Devolver Digital announce Witcher: Reigns, a casual puzzle game based on Nerial’s hit Reigns series. In collaboration with CD Projekt Red, it wasn’t what the Witcher players expected, as they had been waiting years for more Witcher 4 details to drop.

Reigns is a quirky strategy decision-making game series that plays like the dating app Tinder, just without the dating. As a medieval monarch, players would have to make tough decisions based on multiple cards shown. In traditional Reigns fashion, swiping right usually means accepting their proposals, whereas swiping left means rejection.

Witcher Reigns Triss
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Credit: Nerial, CD Projekt Red

Witcher: Reigns is essentially just a Reigns game plastered with CD Projekt Red and Andrzej Sapkowski’s dark fantasy franchise. Instead of generic trope-y medieval monarchs and damsels in distress, players step into the shoes of Dandelion the Bard. Where instead of dictating the laws of man, he creates his own version of the Witcher story by using the cards given.

Players are given choices that reshape Geralt of Rivia’s adventures in the Witcher universe. These can range from tall tales that never truly happened to events players might assume are canon within the books and games. Decisions often involve morally gray dilemmas, such as choosing whether to spare a monster that threatened a village, only to learn it was acting to protect its kin. These are staple Witcher morality decisions, and a game like Witcher: Reigns is the ideal format to push that layer of decision-making further.

The original Reigns games had four major powers in a realm: Church, People, Army, and Treasury. They all come with their own problems that need the king’s sage advice. The goal of the game is to balance these factions. No meter should go too high or too low; otherwise, the people revolt, and heads will roll.

Witcher Reigns Foglet Fight
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Credit: Nerial, CD Projekt Red

In Witcher: Reigns, gameplay is not limited to making decisions by swiping left and right. Monster encounters force the players to duel with beasts in simple mini-games. While these aren’t as cinematic and flashy as the mainline entries, they are still enough to make a player’s imagination run wild.

Multiple Reigns titles have spanned since their original release in 2017. Their first major collaboration was with George R.R. Martin’s acclaimed dark fantasy novels, Game of Thrones. It had players stepping into the shoes of the series’ iconic characters such as Jon Snow, Cersei Lannister, and Daenerys. Other entries, like Reigns: Three Kingdoms, blend the classic Reigns system with an expanded battle and alliance system based on the epic Chinese history.

With Witcher: Reigns, the London-based developer Nerial has found a new franchise to play with. As a series rife with lore and teeming with complex issues, swiping left and right becomes more than simply tossing coins to a Witcher.

Witcher: Reigns officially launches February 25, 2026, for Google Play, the App Store, and PC. Pre-orders are available now.

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