How to Redeploy Teammates in Battlefield REDSEC

Battlefield 6

Battlefield 6

Staying alive in REDSEC is a constant tug-of-war, but losing a squadmate isn’t the end of the road.

The mode grants each player an early respawn, and squads survive by controlling Redeploy Towers scattered across the map.

Understanding how these layers work can be the difference between limping into the final circle alone or storming back with a full squad.

What Is the Second Chance Mechanic?

Your first layer of protection is Second Chance, which brings you back automatically if you’re eliminated early rather than ending your run immediately.

Battlefield 6
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Credit: Battlefield Studios

A quick countdown follows your death, after which you return by parachute close to your previous location.

This feature doesn’t last the whole match. Once you use it or enough time passes, it deactivates.

After that point, squadmates can only return through team-driven redeploys, so early mistakes are forgivable but not infinitely repeatable. 

What Are Redeploy Towers For?

When Second Chance runs out, your lifeline becomes the Redeploy Towers, which sit in key POIs and appear clearly on your HUD and tactical map anytime a teammate dies.

Battlefield 6
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Credit: Battlefield Studios

Teams can ping tower locations, so regrouping is simpler. Revives are locked to specific locations, so the real question becomes timing.

The closest tower can be fought over, pressured by the zone, or too risky to fire up.

How Do You Trigger a Squad Redeploy?

Interacting with a tower doesn’t take much; reach the site, enter its circle, and start channeling, but expect resistance.

Battlefield REDSEC system requirements
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Credit: Battlefield Studios

Some say you need to interact, others say just stay in the zone, but either way, you must remain there until it finishes.

The meter fills the longer you stay on the point, with the HUD showing how many squadmates are awaiting redeploy.

While active, the tower blares a high-pitched alarm audible from far off. Being there makes you visible to everyone around, and vertical threats (snipers, rotating squads) will move on you.

After the activation wraps up, all eliminated teammates redeploy simultaneously, dropping in overhead and landing close to you.

They come back lightly equipped, so you’ll want to share loot or move quickly toward safer ground.

Once a redeploy is used, that tower shuts down. Because each spot is single-use, everyone needs to keep track of which ones are still open as the ring closes in.

Since late revives are harder to secure, teams usually handle them early rather than gamble on better timing.

Does Standing Together Make Redeploy Faster?

Towers don’t all build progress at one rate. More friendly boots in the zone speed things up, similar to a Battlefield capture point.

Battlefield 6 screenshot
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Credit: Battlefield Studios

If multiple squadmates are alive, it’s ideal to have most of them stack on the tower while one watches for flanks.

Meanwhile, if enemies are contesting the area with equal numbers, the meter won’t move.

Finishing the job usually means clearing the zone or forcing enemies to stay back. Assault users benefit the most, as they can trigger towers more quickly and provide crucial support when redeploying under pressure.

A squadmate who’s only downed can be picked up on the spot, so towers aren’t needed unless they’re fully eliminated.

Close in on their position, activate the revive, and lift them back into play, nudging them toward safety if you can.

Doing this can determine if your squad survives or gets erased, while a proper revive helps you save towers for later.

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