A brand new Wolverine game has been announced by Sony Studios during the PlayStation Showcase.
Insomniac, the developer behind Marvel's Spider-Man, is behind the game. Incidentally, Marvel's Spider-Man 2 was also announced during the PlayStation showcase.
This is the first Wolverine since X-Men Origins: Wolverine on Xbox 360, PS3 and Wii in 2009. But the less said about that game, the better.
The short CGI trailer so far can be watched below.
As per Video Games Chronicle, it was revealed back in June that Insomniac was hiring for a new multiplayer project.
The studio were advertising for five new roles with a specific multiplayer focus.
Of course, this multiplayer project could be for something entirely different. But it's worth noting that the job listing for the Systems Designer role refers specifically to "melee-based combat".
The same job also called for “Thorough understanding of melee combat systems, enemy design and boss design.”
So who knows, maybe this is for Wolverine after all.
INSOMNIAC ON WOLVERINE
Back when we were working on Marvel’s Spider-Man, there would be times where all of us—Insomniac, Sony Interactive Entertainment, and Marvel—would brainstorm together about the future beyond the web-slinger. And even in those early discussions, Wolverine continually came up as the character we’d be really stoked to work on together. Fast-forward a couple years and we’re suddenly standing in front of Sony Interactive Entertainment and Marvel formally pitching a PlayStation 5 game starring the adamantium-clawed Mutant! (Since you just saw the announce teaser, we can confirm that the pitch seemed to go pretty well.)
So many of the Insomniac team are such huge fans of the character, and one of the key elements that drew us to him is surprisingly not that different from Spider-Man: Both heroes feel deeply compelled to defend people who are less able to do so.
Marvel’s Wolverine is a standalone game being directed by Brian Horton (creative director) and Cameron Christian (game director), who recently led the creative efforts on Marvel’s Spider-Man: Miles Morales, a game we’re extremely proud of at Insomniac. In the vein of our Spider-Man games, our goal here is to not only respect the DNA of what makes the character so popular, but also look for opportunities to make it feel fresh and truly reflect the Insomniac spirit. Even though Marvel’s Wolverine is very early in development, from what I’ve seen of its emotional narrative and cutting-edge gameplay (see what I did there?), the team is already creating something truly special.
Ryan Schneider - Insomniac Games head of franchise strategy and studio relations.
More to follow...