The Gunslinger Mesa is a great offensive force in the Warframe roster of characters. Proficient with firearms, she’s especially good at using Secondary weapons, where she will receive different boosts according to the weapon equipped.
Her Prime version also displays higher health, armor, and energy capacity, as well as an additional polarity. However, right now Mesa Prime is unobtainable until the Vault brings her back, so you may need to roam around the Trade Chat in case you want to obtain her blueprints.
How to Craft Mesa?
Mesa's main blueprint can be purchased from the Market. Mesa's component blueprints from defeating Mutalist Alad V on Mutalist Alad V Assassinate, Eris.
Mesa Blueprint Price - 30,000 Credits
Mesa Neuroptics - Drop Chance 38.72% (Mutalist Alad V Assassinate, Eris)
Mesa Chassis - Drop Chance 38.72% (Mutalist Alad V Assassinate, Eris)
Mesa Systems - Drop Chance 22.56% (Mutalist Alad V Assassinate, Eris)
Warframe- 72 Hours
Components - 12 Hours
Mesa Overview and Best Weapon Options
As stated before, Mesa is particularly good at using Firearms, having bonuses depending on the kind of Secondary weapon equipped or the lack of one, which you may consider to be the best course of action, since 50 extra Health points can make a difference and mesa could use the extra sustain.
Mesa has improved proficiency with secondary weapons and gains a health bonus at the expense of not having a melee weapon equipped. The following are passive bonuses available to Mesa:
- +15% fire rate with dual-wielded sidearms.
- +25% reload speed for one-handed sidearms.
- +50 health when no melee weapon is equipped.
When activated, this power stores damage caused by guns. When triggered again, that damage is channeled through the next gunshot.
40% / 50% / 60% / 70% Damage
20 / 50 / 90 / 140 Max damage per instance
400 / 800 / 1200 / 1600 Max stored damage
Gives an ally extra damage while jamming the guns of nearby enemies. This power shifts between team members.
Strength: 10 / 15 / 20 / 25 % Damage bonus
Duration: 15 / 20 / 25 / 30 Seconds of duration
Range: 10 / 12 / 14 / 16 Meters of target radius
Number of targets per stun: 3
1.5 Seconds of stun interval
Envelops Mesa in a barrier of energy, reflecting back incoming bullet damage.
Strength: 50% / 60% / 70% / 80% Damage reduction
Duration: 10 / 15 / 20 / 25 Seconds
Range: 5 / 7 / 9 / 11 Meters
95% Damage reduction cap
45° Deflect angle for non-hitscan
90° Divert angle for hitscan
Infinite hitscan reflect range
With intense focus, Mesa draws her Exalted Weapon Regulator pistols, shooting down her foes in rapid succession. While Peacemaker is active, a focus ring appears in the form of a blurred reticle which can be aimed at enemies. Holding the fire button will cause Mesa to auto-target random enemies inside the focus ring up to 50 meters away. Each gunshot will reduce the size of the focus ring until its field of vision is reduced to 15°.
Energy Drain: 15
Strength: 100% / 115% / 133% / 150% Damage bonus
50 Points of Damage
50 Meters of maximum shooting distance
15° Of minimum Field of View
On the offensive side, Mesa can use whatever seems more convenient to you. Since you will rely most of the time on the Exalted Weapon, just think what would you want to have in store for the mission you’re getting in, and you will be fine. Tigris, Akbolto, and Ninkondi are good to go for almost any kind of mission, and of course, if you can afford the Prime or Vandal versions, the better. Use as many Forma on them as you see fit to achieve the desired build, and you'll be good to go!
Primary Weapon - Tigris
Secondary Weapon - Akbolto
Melee Weapon -Ninkondi
Mesa Best Builds
Mesa - Mobile Turret Build
Aura Mod - Corrosive Projection
Exilus Mod - Mesa’s Waltz
- Narrow Minded
- Augur Secrets
- Transient Fortitude
- Fleeting Expertise
- Blind Rage
Exalted Weapons - Regulators
- Barrel Difussion
- Target Cracker
- Pistol Gambit
- Hornet Strike
- Pathogen Rounds
- Lethal Torrent
- Magnum Force
- Augur Pact
Mesa has her best offensive tool in Peacemaker, an ability that turns her into a turret. However, if you want to retain mobility, her augment mod will help you to walk while shooting. Remember to re-cast the ability after reaching the minimum field of view, and you should annihilate anything that comes your way.
For this build to work, the idea is to build your Regulators as best as you can, and since Peacemaker’s range is fixed, you need to invest first in Strength, and then Efficiency and Duration. Mesa’s Waltz is what enables you to move, and Corrosive Projection will help to wear down enemies more easily