VALORANT: Riot Dev Reveals New Facts About Ranked MMR


VALORANT Episode 3 Act 3 is in full swing, and a new ranked act brings back the age-old question of matchmaking and progression. The developers informed in the previous Act that certain ranks feel bloated because of the huge number of players stuck in that percentile.

VALORANT's senior competitive designer @RiotEvrMoar recently posted a few unknown facts about how ranked MMR works. He revealed that the points players gain after every match is determined by four primary factors. His tweet attracted several VALORANT players, pros and content creators alike.

Players had a big problem with how ranked progression worked in Act 2, and a lot of it had to do with matchmaking. In the recent discussion, @RiotEvrMoar reveals how ranked is a ladder, and winning games is essentially stealing other peoples MMR to climb higher.

Don't Miss: VALORANT Update: Chamber Release Date, Episode 3 Act 3 Patch, New Battle Pass And More

VALORANT: RiotEvrMoar Reveals How Ranked Progression Works In Act 3

On 22nd July, @RiotEvrMoar posted a Tweet mentioning that the devs are looking to figure out why lower ranks are bloated. He elaborated that this is about distribution, which is the percentage of players in each rank. This was followed up by the recent announcement where he confirms that ranked changes are coming in Act 3.

Recently, the senior competitive designer posted the following: "Your point gains are determined by 4 things! First, we give you points for winning, round differential, and performance/how well you do for your MMR. Then we multiply this by an amount related to your rank: MMR. We said this in the past, just sharing again!"

This reveals that a player's rank is based on whether the team wins the match, how many rounds the team won/lost by, and how many impactful encounters the player had. He further adds that players should always finish a match rather than surrender mid-game. The idea is that the more rounds you can win back, the fewer points you lose after a match.

RiotEvrMoar also revealed how the encounter MMR works in VALORANT. He said, "Encounter MMR takes into account all the interactions you have in the match to adjust your MMR. Performance bonus is just an RR bonus for doing better than what your MMR expected."

Also Read - VALORANT Agent 19: Release Date, Leaks, Sprinter Codename And Everything We Know

VALORANT: Does Being MVP Affect Rank Progression?

In his recent Twitter post, RiotEvrMoar cleared another long-standing query that has perplexed the VALORANT community for some time. The question of whether individual MVP performance affects the number of points earned after each ranked match.

RiotEvrMoar answered this question by clearing the doubt - "MVP does not determine performance bonus, it also has no impact on MMR. Performance bonus is how you performed compared to how your MMR thinks you should be performing. The encounter MMR also takes into account ability usage, bomb plants, defuses, assists, etc. for the reason you listed."

One of the community members, @shanooo92 asked what are the stats used to measure MMR? RiotEvrMoar explained that there are two MMR's to consider in this situation. Win/loss and Encounter, your MMR is a combo of them. Encounter MMR is more complex, but it takes into account everything you do in a match; assists, kills, bomb plants, ability usage, etc. can impact encounter.

He added: "I would worry less about "how do I play to move my MMR" and just play to win. The system was built to identify your impact and how well you do compare to others. We don't reveal some of the deeper details because we want people to focus on winning and playing their best."

Read More - VALORANT Episode 3 Act 3: Chamber About To Change Competitive Meta

For more articles like this, take a look at our Valorant, Gaming News, and PC Gaming pages.