Valheim 0.145.6 Patch Notes: Bug Fixes, Save System Changes and More


Indie darling Valheim, a game which has sold over 2 million copies in less than two weeks, just got another patch.

The early access Viking survival sandbox has received patch 0.145.6, aimed at squashing bugs and tweaking the game's save system.

Players can likely expect smoother FPS, too, thanks to a dedicated server CPU fix.

Here are the full notes.

Read More: Valheim Review: Is The Latest Steam Hit Worth Buying?

Valheim 0.145.6 Patch Notes

  • Disable google analytics
  • Updated Unity engine
  • Forest crypt fixes
  • Credits updated
  • Save system returned to old-new
  • Pickables sync fix (stones, carrots etc)
  • Dedicated server CPU usage fix (Framerate limiter)
  • Hearth smoke building fix
  • Save system tweaks
  • Console “save” function can be used remotely if player is added to admin list
  • Autosave every 20min (instead of 30min)
  • Manual join IP function (dedicated servers only)
  • Extra tombstone checks ( to prevent them from disappearing )
  • Better broken world handling ( crash/exit instead of loading an empty world )
  • Localization fixes

For more on Valheim, be sure to check out our guide content, like how to set your respawn point

We've also explained how you can join a dedicated server, as well as how to fast-travel via connected portals.

We've also put down our thoughts on whether the game is worth picking up, although given the two million units sold so far, you can probably assume that it is.

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