Riders Republic blends together multiple extreme sports, including downhill events and more trick-based challenges. As such, there are different control schemes on offer, allowing players to customise them to suit their preferred playstyle. The two main control schemes are Racer and Trickster, each catering towards a different kind of event and player. In this guide, we'll explain the difference between the two, so that you can pick the one that is right for you.
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Racer Controls focus on well, Racing! They allow for full camera movement, perfect for moving at high speeds. You can still pull off tricks using the face buttons but have less control over what you can pull off while riding. This is recommended for Downhill events and races.
Trickster Controls allow for more complex tricks, using the analogue sticks instead of the face buttons. You do not get camera control in this mode, making it difficult to use when moving fast and turning quickly. For trick events, however, this control scheme offers more options that help boost your score.
Which Should You Choose?
I recommend that you start with Racer, using it for the first few hours or so. The early trick events are easy to beat using the standard tricks you get, and you'll be able to have full control over the camera. As Trick events get more demanding, then try switching to Trickster. This will allow you to pull off more complicated tricks. You can always switch it back in the Options menu for when you take on more speed-focused events.
Play through the game however you like, but try to get some practice in with both control schemes, trying them out in a variety of events. You may find that Racer suits your playstyle for the entire game, but you should give Trickster a go occasionally to experience the extra control.
That's all you need to know about using Racer and Trickster control schemes in Riders Republic. For more on the game be sure to check out our page on the Riders Republic Year-One Roadmap.
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