Pokemon Mystery Dungeon DX: Psyduck Guide - Moveset, Evolution, Best Partner And How To Get Psyduck

Pokemon Mystery Dungeon DX included Psyduck as one of the 12 starter Pokemon that you can choose to start with.

If the lovable Kanto Pokemon is your choice in the new Mystery Dungeon game, here's our guide!

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Psyduck Guide

The Generation 1 water-type is available as the player or partner through the main game.

Usually, Psyduck is chosen if the personality results are either Relaxed (for males) or Lonely (for females) in nature.

Its mobility is categorised by water, meaning it can traverse through water tiles but not fire/cloud tiles or walls.

As Psyduck is a water type, he will be weak to electric and grass type Pokemon, meaning you should pair him with a ground type or fire type Pokemon such as Charmander, Cyndaquil, Torchic or Cubone.

Read More: Pokemon Mystery Dungeon DX: Best Starters, Natures And Combinations Guide For Pokemon Mystery Dungeon Rescue Team DX


How To Get Psyduck

Psyduck can be chosen at the start of the game as either the player or partner.

Psyduck can be recruited exclusively at Lightning Field with a recruit rate of 10.8%.

You will come across a Lv11 Psyduck with a rarity of:

  • 9-10th floor (20.51%)
  • 11th-10th floor (20.51%)
  • 12th floor (23.53%)
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Evolving Psyduck

Evolution does not play a massive part in Pokemon Mystery Dungeon, so it is perfectly ok to keep Psyduck as he is.

Although stats do not increase from evolution, moves can vary once it evolves into Golduck.

If you do wish to evolve Psyduck, you will need to finish the main story and enter the Luminous Cave - be sure to check our evolution guide for more details.

Read More: Pokemon Mystery Dungeon DX: Evolution, How To Evolve Your Pokemon And Partner


Moveset And Abilities

Psyduck's ability is Damp, which prevents any explosions on the dungeon floor, as well as Cloud Nine.

Psyduck will begin with the following attacks:

  • Scratch: 25/25
  • Water Gun: 16/16
  • Confusion: 18/18
  • Zen Headbutt: 15/15


Here are the moves that Psyduck can learn by levelling up:

  • Lv1 Scratch
  • Lv1 Water Sport
  • Lv5 Tail Whip
  • Lv10 Disable
  • Lv16 Confusion
  • Lv23 Screech
  • Lv1 Growl
  • Lv40 Fury Swipes
  • Lv50 Hydro Pump

Here are the moves that Psyduck can learn from TMs:

  •  Iron Tail
  • Dig
  • Rain Dance
  • Hail
  • Rock Smash
  • Return
  • Strength
  • Double Team
  • Facade
  • Brick Break
  • Focus Punch
  • Dive
  • Waterfall
  • Aerial Ace
  • Toxic
  • Surf
  • Rest
  • Secret Power
  • Blizzard
  • Flash
  • Protect
  • Water Pulse
  • Calm Mind
  • Hidden Power
  • Attract
  • Frustration
  • Ice Beam
  • Wide Slash

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