If this starter Hoenn Pokemon is your choice in the new Mystery Dungeon game, here's our guide!
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The Generation 3 water-type is available as the player or partner through the main game.
Usually, Mudkip is chosen if the personality results are Calm (for males) and Timid (for females) in nature.
Its mobility is categorised by water, meaning it can traverse through water tiles but not fire/cloud tiles or walls.
As Mudkip is a water type, he will be weak to electric and grass type Pokemon, meaning you should pair it with a ground or fire type such as Cubone, Charmander, Cyndaquil and Torchic.
How To Get Mudkip
Mudkip can be chosen at the start of the game as either the player or partner.
Mudkip can be recruited exclusively at Waterfall Pond with a recruit rate of 12.3%.
You will come across a Lv28 Mudkip with a rarity of:
- 1st-2nd floor (21.43%)
- 3rd floor (17.65%)
Evolution does not play a massive part in Pokemon Mystery Dungeon, so it is perfectly ok to keep Mudkip as it is.
Although stats do not increase from evolution, moves can vary once it evolves into Marshtomp or Swampert.
If you do wish to evolve Mudkip, you will need to finish the main story and enter the Luminous Cave - be sure to check our evolution guide for more details.
Moveset And Abilities
Mudkip's ability is Torrent, which means it boosts the power of water-type moves when HP is low.
Mudkip will begin with the following attacks:
- Mud Bomb: 13/13
- Water Gun: 16/16
- Tackle: 25/25
- Mud Slap: 13/13
Here are the moves that Mudkip can learn by levelling up:
- Lv1 Tackle
- Lv1 Growl
- Lv6 Mud-Slap
- Lv10 Water Gun
- Lv15 Bide
- Lv19 Foresight
- Lv24 Mud Sport
- Lv28 Take Down
- Lv33 Whirlpool
- Lv37 Protect
- Lv42 Hydro Pump
- Lv46 Endeavor
Here are the moves that Mudkip can learn from TMs:
- Iron Tail
- Rain Dance
- Rock Smash
- Double Team
- Rock Tomb
- Secret Power
- Water Pulse
- Hidden Power
- Ice Beam
- Wide Slash