Monster Hunter Rise: Can You Stop the Timer at the End of Quests?

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Monster Hunter Rise adds a new spin on the series with increased movement and traversal options. But while this is very much a new entry into the long-running Monster Hunter series, there are some traditions that feature, and not all of them are good. The end of quest timer is something that has bothered players for a while, essentially forcing you back to camp 60 seconds after killing the main monster. Let’s take a look at whether or not you can turn off this end timer in Monster Hunter Rise.

Read More: Monster Hunter Rise Climbing: How to Climb Walls and Ledges


Monster Hunter Rise: Can You Turn Off the Timer at End of Quests?

Unfortunately, there is no way to turn off the end of quest timer in Monster Hunter Rise. This is a feature that has been a part of the series for a while, and one that Capcom seems hesitant to change.

It’s likely due to the multiplayer aspect of Rise, and preventing players from having to stick around if one person in the party chooses to stay. If you need more time to gather resources, consider heading out on an expedition. We recommend heading straight for any valuable monster parts once the timer starts, so that you don’t miss anything needed for armour upgrades.

If you're looking for more help with Monster Hunter Rise you'll want to visit our MH Rise Walkthrough. You'll find all of our guides on the game in one handy place.


Return to Camp

After a quest, you will return to camp by default. You'll get the option to change this to HQ if you want. We'd recommend going back to camp as it's faster to start quests there. This makes it faster if you're farming resources.


That’s all you need to know about the end of quest timer in Monster Hunter Rise. For more on the game be sure to check out our Monster Hunter Rise amiibo guide. Once you’re done with that, try out our beginner’s guide.