As one of the weapon classes that is used the most frequently on Modern Warfare, there are a wide range of shotguns that all offer something unique when it comes to close-quarters combat.
Equipped with a large ammunition magazine and a semi-automatic firing mechanic, it is important to find the right combination of attachments to improve its low damage output; especially as Season 5 can be brutal.
In this guide, we will show you, three classes, with some handy Modern Warfare tips & tricks to get the best possible performance from the Origin 12 Shotgun.
Class 1 – Better Damage
The first class is aimed to extract the most damage from the shotgun.
- Forge TAC Impaler (Barrel)
- 5mW Laser (Laser)
- FTAC Hunter (Stock)
- Rubberized Grip Tape (Rear Grip)
- Command Foregrip (Underbarrel)
This combination of attachments will improve performance at range, making it a bit easier to engage in an enemy that is further away.
- Overkill (Perk 1)
- Ghost (Perk 2)
- Amped (Perk 3)
If the shotgun isn’t cutting it at the longer ranges, use overkill to equip a weapon suited to the longer ranges. Amped allows you to swap quickly between the Origin and your overkill weapon making this class versatile in most situations.
- C4 (Lethal)
- Gas Grenade (Tactical)
Throw the C4 onto a crowded objective or into a compact building along with a gas grenade to deal a ridiculously large amount of damage.
- Stopping Power Rounds
To get the most damage from the Origin 12, equip stopping power rounds for better performance at all ranges.
- Personal Radar (3 Kills)
- Cluster Strike (5 Kills)
- VTOL Jet (8 Kills)
Ideal to locate enemies in close proximity and score plenty of kills.
Class 2 – Run & Gun
The second class is perfect for aggressive plays and dealing outright carnage on the map.
- Forge TAC Wideshot (Barrel)
- No Stock (Stock)
- Stippled Grip Tape (Rear Grip)
- 25 Round Drum Mags (Ammunition)
- Merc Foregrip (Underbarrel)
With a massive amount of ammo to play with, clear out buildings occupied by the opposition with ease.
- Double Time (Perk 1)
- Hardline (Perk 2)
- Battle Hardened (Perk 3)
This combination of perks is perfect for players that prefer to play on the aggressive.
- Throwing Knife (Lethal)
- Flash Grenade (Tactical)
A well-timed flashbang makes the intended target a perfect victim for a cheeky throwing knife to take them down.
- Dead Slience
Sneak up and surprise the enemy with silent footsteps and an increase in movement speed.
- UAV (4 Kills)
- Wheelson (7 Kills)
- Chopper Gunner (10 Kills)
The aggression can pay off with a combination of streaks that can wreak havoc onto the enemy.
Class 3 – A Campers Dream
The third and final class is ideal for those that prefer to be in the thorn in the side of many players.
- Tactical Suppressor (Muzzle)
- Forge TAC Precision (Barrel)
- Tac Laser (Laser)
- Solozero Optics Mini Reflex (Optic)
- 8 Round Slug Mags (Ammunition)
Offering plenty of damage without alerting enemies to your location, it is perfect to pick off enemies while you sit in a corner.
- Cold Blooded (Perk 1)
- Ghost (Perk 2)
- Shrapnel (Perk 3)
Stay virtually invisible from anything with this combination of perks.
- Claymore (Lethal)
- Smoke Grenade (Tactical)
Shrapnel means you have two claymores at your disposal which is ideal to keep your location a secret!
- Munitions Box
Keep the claymores rolling in by resupplying ammo and equipment with a munitions box.
- Counter UAV (4 Kills)
- Sentry Gun (7 Kills)
- White Phosphorus (10 Kills)
Further conceal your location with a counter UAV. The sentry takes down any approaching opponents while white phosphorus deals damage to all opponents, making them an easy kill once they wonder into your crosshairs.
Written byJon Nicholson@MrJonno_95
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