The Model 680 shotgun is the first shotgun that is available to use in Modern Warfare and therefore a great option.
Bearing characteristics from the M10 shotgun from CoD4 and Modern Warfare 2, the bigger magazine makes it a preferred choice over the 725, but to succeed with it, the high levels of recoil must be managed correctly.
By equipping the right attachments from the Gunsmith, here are three unique loadouts combined with some Modern Warfare tips & tricks to turn you into a prolific shotgunner in no time.
Class 1 – Run & Gun
The first class is perfect for aggressive players that love running around and taking enemies down in their stride.
- XRK 14.0” SWAT (Barrel)
- Tac Laser (Laser)
- No Stock (Stock)
- Merc Foregrip (Underbarrel)
- Frangible – Wounding (Perk)
Ideal for reacting quickly and accurate when firing from the hip, this attachment combination can contend with sub-machine guns at close quarters.
- Double Time (Perk 1)
- Ghost (Perk 2)
- Spotter (Perk 3)
Double time increases tactical sprint length, ghost allows you to remain invisible from enemy UAVs, Radar Drones and Heartbeat Sensors which helps navigating the map undetected and Spotter allows you to see any crafty claymores that may hinder your progress.
- Semtex (Lethal)
- Flash Grenade (Tactical)
Semtex is great to throw when in a tricky situation thanks to its sticking capabilities and the flash is good to throw into a building to check for an enemy presence.
- Dead Silence
Traverse the map with ease with increased movement speed and silent footsteps.
- UAV (4 Kills)
- Precision Airstrike (5 Kills)
- Wheelson (7 Kills)
Wheelson can be driven in nearly every location around a map, making it easy to breach a building or secure an objective.
Class 2 – All About Damage
Class number two focuses on creating the highest damage output possible on the 680.
- FSS Marauder (Muzzle)
- XRK 30.0” Sport (Barrel)
- Forge TAC Ultralight (Stock)
- Slug Rounds (Ammunition)
- XRK Truegrip Tactical (Underbarrel)
This combination slightly suppresses the sound of the weapon but does increase the damage range, improving its lethality at longer ranges.
- Scavenger (Perk 1)
- Hardline (Perk 2)
- Tracker (Perk 3)
You certainly won’t run out of ammo by running scavenger. Hardline allows you to earn killstreaks quicker and Tracker enables you to see enemy footsteps on the ground which often leads to a quick kill.
- Claymore (Lethal)
- Stim (Tactical)
Despite their balancing, claymores are still very effective when put in the right places. Stim gets you back in the action faster by regenerating your health much faster.
- Stopping Power Rounds
Decrease the possibility of scoring a hitmarker by loading some stopping power rounds to further increase damage.
- Counter UAV (4 Kills)
- Cruise Missile (5 Kills)
- Emergency Airdrop (8 Kills)
Using the emergency airdrop is a good way to try out killstreaks that you wouldn’t necessarily use in the game. With a super-powerful shotgun equipped, these streaks are easy to obtain.
Class 3 – A Bit More Range
The third class deals with the issue of the poor range of the 680.
- XRK 18” Liberator (Barrel)
- FTAC Hunter (Stock)
- FMJ (Perk)
- Slug Round (Ammunition)
- Operator Foregrip (Underbarrel)
- Quick Fix (Perk 1)
- High Alert (Perk 2)
- Battle Hardened (Perk 3)
Quick fix allows you to regenerate health by scoring kills and capturing objectives and the extra range will make it easier to grab kills at a longer range.
- Frag Grenade (Lethal)
- Snapshot Grenade (Tactical)
The snapshot grenade is ideal for identifying enemies that could be in close proximity. Use them well to paint a picture of the surrounding area.
- Weapon Drop
Fancy something with a bit more firepower? Call in a weapon drop on your position to give you some new weaponry to take on the opposition.
- Personal Radar (3 Kills)
- Cluster Strike (5 Kills)
- Sentry Gun (7 Kills)
A well-placed sentry gun can be used to defend an objective and it will score multiple kills before the enemy manage to find its location.
Written byJon Nicholson@MrJonno_95
READ MORE BELOW FOR OUR GUIDE ON THE ODEN AND ITS ATTACHMENTS