As we all know, there is a vast differential between the American and European Call of Duty scenes. While the population size helps, a complete lack of growth within the European scene has resulted in a stagnant community, whilst our American neighbours still manage to fill every tournament held and consistently produce huge prize pools. This vast discrepancy between the two scenes is disheartening.
Some may attribute this inequality to Call of Duty Ghosts not being the best game in the franchise, however, there are many other deep-lying problems within the European scene that causes this distinct lack of growth. NA players must laugh at times when they view the Twitter feeds of some of the European pro players, due to the frequent amount of childish confrontations. These arguments can be deemed as offensive and often dominate most people’s Twitter feeds.
Although this may not seem as such a big deal to the players at the time, one must remember that Twitter is a social media outlet available to public viewing. One that is closely monitored by large corporate companies, those of whom would question sponsoring a scene which from the outside seems very juvenile.
Recently, managers have been stepping up their authority, calming their players down and instructing them to keep personal matter off Twitter, and I commend them for that. However, players themselves need to realise this and take arguments elsewhere, such as Skype or other private forms of communication, rather than telling the whole world via social media that “this kid is a complete joke”.
So if we want our community to improve let’s keep Twitter use to casual posts, trying to find scrims and promoting eSports.
Arguably, the main factor that the European Scene lacks is a sense of self promotion, not simply stemming from a lesser social media presence but also the lack of available European teams broadcasting their scrims and tournaments. In America, a COD eSports enthusiast can get home from work or school and turn on their computers to pick a stream to view from at least ten different pro players. As a result, organisations, players and sponsors are able to expand their target audience, increasing their popularity. Unfortunately, within Europe, this is not the case, and therefore less personal brands are established on a global level.
Although one must acknowledge the fact that the NA scene has a greater amount of professional organisations and therefore an increased amount of opportunities for players to stream, currently, within Europe, you can count the number of players who stream at a consistent level on one hand. If the EU scene wants more exposure and growth this number needs to increase within the near future.
With that being said, once again, I have to commend some players for starting to stream on a more consistent basis, which is what the scene desperately needs. The more players that stream, increases the likelihood of growth and exposure. Therefore I encourage anyone who has a good enough internet and setup, no matter what level of player you are, to download streaming software and stream. It doesn’t matter if the quality is low, it’s a start and who knows where it could take you.
At this moment in time, the only thing the European scene can do is look up to its older American brother and aspire to achieve what they have.
Having said that, with new companies like Gfinity paving the way forward for Europe, it is possible to replicate the NA growth and success within the near future. However, this leads into another problem within the EU scene, as at this moment in time we only have two companies running LAN events over a frustratingly short period of time.
One possible solution to these problems could be accomplished through these companies working together and co-operating with each other when scheduling events. There is no point in holding two LAN events within the space of 2-3 weeks and then not having any for three months. Why not spread two out over the space of a month and a half instead? Not only will this proposition aid the growth of the scene, as well as both companies, but it will also allow unfunded amateur players to attend multiple LANs.
If all of these goals can be achieved, the European scene will only continue to grow from strength to strength, narrowing the gap to our American counterparts. Who knows, another company may even start running open LAN events, a European pro player may get a sudden growth in views or additional sponsors may enter the scene when they see it is mature and worth their time.
No one knows what the future holds for us, however, the main thing is we need to ensure we all work together to achieve our universal ambitions to promote OUR scene.
Thanks for reading and feel free to follow me on Twitter, @Sebby_21
Seb Novell is 21 years of age from South London. He's been playing competitive Call of Duty since MW3 and admits to having 'fallen in love with eSports.'.Currently playing for Omni eSports, Seb is also attending University College of Birmingham and studying Sports Management.