League of Legends 11.18 Patch Notes | Latest Update Notes On Live Servers Right Now

Have you just updated League of Legends? We imagine so if you've arrived here. No doubt you want to know what’s actually changed in the game.

Are champions feeling a bit different? Does Darius feel a bit stronger all of a sudden? Or equally, has Morgana's Toremented Shadow lost a bit of Oomph? This is why you need to read through the latest League of Legends patch notes, as they will tell you exactly whether the Riot has made any changes to the game.

Plus with 156 champions on the roster, that's a lot of buffs, nerfs and reworks to keep on top of. There's no way you can be expected to remember it all, so knowing precisely what Riot is tweaking from one update to the next is imperative. That is the nature of live service games, unfortunately.

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There's still some way to go before League of Legends Season 12, but Riot will have many updates big and small to release over the next few months. That's why we're we're going to be tracking all the major updates on this page, as they're released in line with the League of Legends patch schedule. We'll also look to give you a heads up should Riot release any smaller hotfixes to the game.

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It's important to know what Riot is changing, because it could have far-reaching consequences for the games League of Legends Tier List. A few balance changes here and there could easily see the best mid lane champion reduced to a worthless pick.

Without further ado, let's unpick the latest League of Legends patch notes:

Latest News:

21 September 2021 -

The next League of Legends 11.19 update shall be launching this week. We'll be updating this page with the official patch notes as soon as they drop.

8 September 2021 -

The new League of Legends 11.18 game update has arrived on live servers. We've updated the below official patch notes to reflect all the current changes on the live servers.

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League of Legends Patch 11.18 Notes

Lets jump into it, below you will find all the changes released as part of League of Legends 11.18 Patch. But before we get to the notes, here are some thoughts on the update, straight from the developer:

Developers Notes

Every year, we compose a set of nerfs and buffs to breathe new life into the Pro meta for Worlds. Doesn't it just set your heart aflame when you see your main champion on stage for the first time? Or when your favorite team melts their enemy's faces off with ungodly new builds?

Since this is the first of two Worlds-focused patches, we're cranking up the dissonance—but with style, of course. The solo queue show must go on, so we've done our best not to corrupt regular gameplay. With that said, we're willing to revert any of these changes if they go too far, but we're hoping this bit of chaos will rock your world... s.

Patch Highlights

Now, here's your complete overview of Patch 11.18, courtesy of Riot games:

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League of Legends 11.15 Patch Highlights
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Mid-Patch Updates

9/13/2021 - Elixir of Wrath Bugfix

Elixir of Wrath

  • WRATH RESTORED - Fixed a bug where Elixir of Wrath was not granting physical vamp against champions

9/9/2021 Qiyana & Janna Bugfixes

Janna

  • BYE BYE BIRDIE - Fixed a bug where Janna's W - Zephyr passive would not return after casting the skill twice

Qiyana

  • KNOCK KNOCK - Fixed a bug where Qiyana's E+Q auto aim would get cancelled by knockups and knockbacks, including her own R

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Champion Changes

Aphelios – nerfed

Stats:

  • Base Attack Damage decreased to 55 from 57
  • Attack Speed per level decreased to 1.8 from 2.1

Ashe – nerfed

  • Volley (W): Ability cooldown increased to 18/14.5/11/7.5/4 seconds from 14/11.5/9/6.5/4

Camille – nerfed

  • Adaptive Defenses (Passive): Ability cooldown increased to 20-10 seconds from 16-10 seconds

Draven – changed

  • Whirling Death (R): New! This ability now has the following effect: “If Whirling Death would leave an enemy champion with less health than 100% of Draven’s current League of Draven stacks, he will execute them”

Dr. Mundo – buffed

Infected Bonesaw (Q):

  • Monster damage cap increased to 350/425/500/575/650 from 300/350/400/450/500

Maximum Dosage (R):

  • Effect changed to the following: “Dr Mundo pumps himself with chemicals, temporarily gaining [15/20/25%] of his missing health as bonus health, then gaining [15/25/25%] move speed, [4/5.5/7%] bonus health attack damage, and regenerating [20/40/60%] max health over 10 seconds”

Fizz – changed

Nimble Fighter (Passive):

  • Damage reduction against champion basic attacks increased to [8 + 2% AP] from [4 + 1%AP]

Seastone Trident (W):

  • On-hit damage dealt (bonus) increased to 20/25/30/35/40 from 10/15/20/25/30

Chum the Waters (R):

  • Small Shark damage dealt decreased to [150/225/300 +70% AP] from [150/250/350 +80% AP]
  • Medium Shark damage dealt decreased to [200/275/35 +85% AP] from [225/325/425 +100% AP]
  • Big Shark damage dealt decreased to [250/325/400 +100% AP] from [300/400/500 +120% AP]

Gangplank – buffed

Stats:

  • Base HP increased to 570 from 540
  • HP per level increased to 90 from 82

Jayce – nerfed

Hextech Capacitator (Passive):

  • Duration of ghost decreased to 0.75 seconds from 1.25 seconds

Jinx – buffed

Switcheroo! (Q):

  • Attack mana cost of Fishbones decreased to 16/17/18/19/20 from a flat 20

Kai’Sa – buffed

Supercharge (E):

  • Ability cooldown decreased to 16/14.5/13/11.5/10 from 16/15/14/13/12

Kalista – buffed

Fate’s Call (R):

  • Duration of knock-up decreased to 1/1.5/2 from 1.5/1.75/2

Karma – buffed

Stats:

  • Base armour increased to 28 from 26

Inspire (E):

  • Shield increased to 90/135/180/225/270 from 80/125/170/215/260

Kog’Maw – buffed

Void Ooze (E):

  • Ability Power ratio increased to 70% from 50%

Lee Sin – nerfed

Stats:

  • Base Attack Damage decreased to 68 from 70

Lillia – buffed

Stats:

  • HP5 decreased to 2.5 from 7.5
  • HP regeneration per level decreased to 0.11 from 0.15

Dream-Laden Bough (Passive):

  • Health restored against large jungle monsters increased to 27-104 from 18-94

Blooming Blows (Q):

  • Duration of move speed increased to 6.5 seconds from 5.5 seconds

Swirlseed (E):

  • Ability cooldown decreased to 16 from 18

Miss Fortune – buffed

Bullet Time (R):Total number of waves fired increased to 14/16/18 from 12/14/16

Morgana – buffed

Black Shield (E):Ability cooldown decreased to 24/22/20/18/16 from 26/24/22/20/18

Qiyana – changed

Stats: Health regeneration / HP5 decreased to 7.5 from 9 Attack speed increased to .688 from .625 Edge of Ixtal (Q):Damage dealt to jungle monsters increased to 125% from 100%Audacity (E):Base damage dealt decreased to 50/80/110/140/170 from 60/90/120/150/180

Renekton – nerfed

Ruthless Predator (W):Duration of enhanced stun decreased to 1 second from 1.5 seconds

Rumble – changed

Junkyard Titan (Passive):

  • Removed! Rumble’s attack speed when overheated has been removed

Scrap Shield (W):

  • Ability cooldown decreased to a flat 6 seconds from 7/6.75/6.5/6.25/6 seconds

Singed – changed

Insanity Potion (R):

  • New! This ability now includes the following effect: “During this effect, Singed’s Poison Trail also applies 40% Grievous Wounds for 1s”

Soraka – changed

Wish (R):

New! This ability now clears grievous wounds before healing

Taliyah – nerfed

Threaded Volley (Q):

  • Duration of Worked Ground effect decreased to 25 seconds from 45 seconds
  • Worked Ground effect’s coverage decreased to 300 units from 450 units

Talon – nerfed

Noxian Diplomacy (Q):

  • Damage dealt decreased to 65/85/105/125/145 from 65/90/115/140/165

Rake (W):

  • New! This ability now deals 150% to jungle monsters

Thresh – changed

Stats:

  • Base move speed decreased to 330 from 335

Flay (E):

  • Minimum damage dealt per soul increased to 150% from 100%
  • Maximum damage dealt changed to [150% per soul + 80/110/140/170/200% AD] from [100% per soul + 100/125/150/175/200% AD]

Trundle – nerfed

Pillar of Ice (E):

  • Slow effect decreased to 30/34/38/42/46% from 32/39/46/53/60%

Twitch – buffed

Spray and Pray (R):

  • Bonus Attack Damage increased to 40/55/70 from 30/45/60

Urgot – buffed

Corrosive Charge (Q):

  • Ability cooldown decreased to 10/9.5/9/8.5/8 from 12/11/10/9/8
  • Ability’s mana cost decreased to 70 from 80

Varus – nerfed

Stats:

  • Base Attack Damage decreased to 59 from 61

Yone – buffed

Spirit Cleave (W):

  • Shield increase for each subsequent champions struck increased to 50% from 25%

Yuumi – buffed

Bop ‘n Block (Passive):

  • Ability cooldown decreased to 14-6 seconds from 18-6 seconds

Zed – changed

Contempt for the Weak (Passive):

  • New! “This ability [now] deals 200% damage to jungle monsters”

Zoe – buffed

Sleepy Trouble Bubble (E):

  • Ability cooldown decreased to 16/15/14/13/12 seconds from 20/18.5/17/15.5/14 seconds

Item Changes

RAVENOUS HYDRA

If an enemy champion stands next to the tower you're attacking, Ravenous Hydra's AoE passive triggers turret aggro, which is rather counterintuitive to split-pushing top laners who want to take down towers.

REMOVED - TURRET CLEAVE: Ravenous Hydra's cleave no longer activates on turrets

TITANIC HYDRA

Repeat the above except say "Titanic" instead of "Ravenous". We put a titanic amount of effort into writing this paragraph.

REMOVED - TURRET CLEAVE: Titanic Hydra's cleave no longer activates on turrets

UMBRAL GLAIVE

Umbral Glaive's stats and cost were bumped up last preseason to match it more closely with other lethality-focused Legendary items. However, this left it at a pretty weak state while also pricing it out of budget for supports like Senna and Pyke. We're shrinking the cost yet again and (hopefully!) bringing lethality supports back into Pro play.
  • COST - 2600 > 2400
  • LETHALITY - 12 > 10
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Rune Changes

PREDATOR

Increasing Predator's ganking power to push it up to Pro viability for junglers who gotta go fast—like former users Skarner, Hecarim, and Lillia.
  • MOVE SPEED RAMP-UP TIME - 1.5 seconds > 1 second
  • MAXIMUM MOVE SPEED - 45% > 60%

Void Clash

  • Team formation for the second weekend of the Void-themed Clash will open starting on September 13 and the tournaments will be on September 18 and 19.
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Bugfixes / QOL Changes

  • Quinn's base voice lines have been remastered to sound clearer, cleaner, and smoother
  • Viego can no longer access Ornn's Passive - Living Forge to forge items while possessing him
  • Fixed a bug where breaking a spell shield on Akshan would interrupt his E - Heroic Swing
  • Fixed a bug where Akshan was unable to cancel E - Heroic Swing while being silenced
  • Fixed a bug where Dr. Mundo would ignore all subsequent CC from a dragon or Rift Herald after it broke his Passive - Goes Where He Pleases spell shield once
  • Fixed a bug Samira's Q - Flair did not apply lifesteal when cast during E - Wild Rush
  • Fixed a bug where Camille's E - Hookshot would get cancelled upon using any consumables
  • Fixed a bug where Shen's Passive - Ki Barrier shield would break when hit by a basic attack while standing in W - Spirit's Refuge's zone
  • Fixed a bug where buffing an ally with Sona's Melody aura from Q - Hymn of Valor did not grant her a Mana Charge stack on Tear of the Goddess
  • Fixed a bug where Sona's Q - Hymn of Valor would incorrectly grant a stack of Accelerando even if negated by a spell shield
  • Updated Singed's W - Mega Adhesive tooltip to include its Slow percentage
  • Fixed Lucian's R - The Culling tooltip so that it no longer states dealing bonus damage to monsters
  • Updated Ekko's Passive - Z-Drive Resonance tooltip to include the additional damage dealt against jungle monsters
  • Updated Soraka's E - Equinox tooltip to state that it deals damage to enemy champions only

That's all the latest changes in League of Legends. Check back whenever there's a new patch, update, or hotfix, and this list will be up to date with the latest notes to accompany it.