League of Legends 12.4 Patch Notes: Release Date, Champion Changes, New Skins and More

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Update - 16 February 2022: Riot Games has revealed the now confirmed 12.4 Patch Notes.

"This patch the Chem-Baroness Ms. Renata Glasc begins her corporate takeover of the Rift. We also have a few buffs for Kalista, Lucian, and Xayah to freshen up the current ADC assortment among other balances. Meanwhile in top lane, things have been a little tense with our enchanter friends, so we have some support gold income changes to help address the current situation. Lastly, be sure to keep your heart rate in check as we introduce a new set of stunning Shockblade skins!"

You can view a quick snapshot of patch 12.4 just below, but we've detailed all the confirmed changes further down the page in their relevant sections.
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ORIGINAL STORY CONTINUES - League of Legends' next patch is coming to the game this week and the next update looks to be a major one. Not only will this new patch introduce plenty of new changes, but we've got a new champion joining too, in the form of Renata Glasc.

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If you've played the game before, you likely know what to expect with the launch of a new patch. But for those who don't know, here's the gist: Every new patch is first released on the game's PBE test server, and then normally two weeks later it's rolled out to live servers.

On this page, we'll give you a full rundown of what you need to know about the game's next patch. Initially, there won't be a whole heap of news or changes, but as we approach its release we should get more patch notes, champion changes, skins, and more from the Summoner's Rift development team.

Without further ado, here's everything we know about League of Legends 12.4 Patch.

Table of Contents

Latest News

14 February 2022 -

A tiny change, but a change nonetheless to League's new champion Renata Glasc, which comes via Blake Smith, a game designer at Riot Games.

9 February 2022 -

Another tweet from Phlox with plenty more details about the 12.4 changes being implemented on the PTB. We've added the changes to the patch notes further down the page.

There's quite a few buffs this time around, and new champion Zeri is being nerfed hard.

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8 February 2022 -

Riot Games' latest League of Legends preview for Patch 12.4 is out and RiotPhlox, a designer on the Summoner's Rift team, has revealed some of the upcoming balance targets.

You can see a small preview on the tweet, just below:

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League of Legends Patch 12.4 Release Date

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At the start of LoL Season 12 Riot Games revealed a full League of Legends patch schedule. This means we're already up to speed on exactly when the developers intend to release the next patch for the game. For the most part, the developers always stick to the date they provide fans at the start of the year. Although, it is worth noting that patch dates can change at any time for any number of reasons.

The developers recommend checking a few days before each patch is scheduled to go live, just to be sure nothing has changed. That being said, the devs always endeavor to provide an alert for fans within 48 hours of each scheduled date, if a patch is delayed.

If you want to know when everything else is coming in 2022, follow that link above. As for the next update, League of Legends 12.4 Patch has a confirmed release date set for Wednesday, February 16.

New champion Renata Glasc will be added to the game in Patch 12.4
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New champion Renata Glasc will be added to the game in Patch 12.4

League of Legends Patch 12.4 Downtime

Maintenance times haven’t yet been confirmed by Riot Games, but we typically see new game updates released at the following times on the main LoL servers:

  • 3 am PT (NA servers)
  • 5 am GMT (WEU servers)
  • 3 am CET (EEU servers)
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Following server downtime, the new patch will be released and ready to roll on live servers.

League of Legends Patch 12.4 New Champion, Renata Glasc

Renata Glasc is League of Legends 159th playable champion and a new support option for players. Since there's so much to cover on this new champion, including her abilities and more, we've got a dedicated page that will tell you everything you need to know. Just follow the link.

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League of Legends Patch 12.4 Balance Changes

UPDATE - 16 February 2022: The below 12.4 patch notes have now been confirmed by the Riot dev team on the League of Legends blog.

For now, you'll find all confirmed or tentative LoL changes for Patch 12.4, just below. Some of these could change in-between PBE testing and the official release on live servers.

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12.4 Champion Buffs & Nerfs Overview

Buffs

  • Aatrox
  • Amumu
  • Ashe
  • Illaoi
  • Kalista
  • Lucian
  • Nami - E Nerf Revert
  • Neeko
  • Rumble
  • Sett
  • Xayah

Nerfs

  • Blitzcrank
  • Dr Mundo
  • Nunu & Willump
  • Qiyana
  • Veigar
  • Zeri

12.4 Champion Changes

Aatrox - (Buffed)

The Darkin Blade (Q):

  • Sweetspot damage increased from 150% to 160%

Amumu - (Buffed)

Tantrum (E):

  • Damage reduction increased from 2/4/6/8/10 to 5/7/9/11/13

Ashe - (Buffed)

Enchanted Crystal Arrow (R):

  • Missile speed increased from 1600 to  1500 (+200 per second of travel time), up to 2100

Blitzcrank - (Nerfed)

Stats:

  • Base health regen reduced from8.5 to 7.5

Dr Mundo - (Nerfed)

Stats:

  • Attack damage decreased from 4.2 to 3.5

Maximum Dosage (R):

  • Cooldown no longer decreases with rank.
  • Changed from 110/100/90 seconds to 110 seconds at all ranks

Illaoi - (Nerfed)

Stats:

  • Attack speed and attack speed ratio increased to 0.675 from 0.571

Harsh Lesson (W):

  • Damage ratio increased to 4% per 100 AD from 2% per 100 AD

Kalista - (Buffed)

Stats:

  • Armour increased from 21 to 34

Lucian - (Buffed)

Piercing Light (Q):

  • Mana cost decreased from 50/60/70/80/90 to 48/56/64/72/80

Nami - (Buffed)

Tidecaller’s Blessing (E):

  • On-hit base damage reverted.
  • Magic damage dealt has increased from 20/35/50/65/80 to 25/40/55/70/85

Neeko - (Buffed)

Stats:

  • Hitbox is now smaller.
  • Radius reduced from 80 to 65.

Blooming Burst (Q):

  • Damage increased from 40/60/80/100/120 to 40/65/90/115/140

Shapesplitter (W):

  • Cooldown decreased from 20/19/18/17/16 seconds to 16/15/14/13/12 seconds

Nunu and Willump - (Nerfed)

Stats:

  • Health growth decreased from 82 to 76
  • Health at level 18 decreased from 1934 to 1832

Consume (Q):

  • Healing from champions decreased from 80% to 60%

Qiyana - (Nerfed)

Royal Privilege (Passive):

  • Passive AD scaling decreased from 55% to 45%

Rumble - (Buffed)

Stats:

  • Base Armour increased from 31 to 36

Sett - (Buffed)

Stats:

  • Health growth increased from 93 to 100
  • Health at level 18 increased from 2181 to 2300

Veigar - (Buffed)

Stats:

  • Base armour decreased from 23 to.
  • Armor growth increased from 3.75 to 4.0
  • Armor at level 18 increased from 86.75 to 89

Event Horizon (E):

  • Cooldown increased from 18/16.5/15/13.5/12 seconds to 20/18/16/14/12 seconds

Xayah - (Buffed)

Bladecaller (E):

  • Damage amp based on crit chance increased from 0.5% per 1% critical chance to 0.75% per 1% critical chance

Zeri - (Nerfed)

Uncharged Basic Attack:

  • Uncharged basic attack base damage and AP ratio decreased; damage amp against low-health enemies increased.
  • Magic Damage: Decreased from 15-40 (levels 1-18) (+4% AP) to 10-25 (levels 1-18) (+3% AP)
  • Damage Increased from 300% to 500% against enemies below 35% health

Charged Basic Attack:

  • Charged basic attack slow rate and duration decreased.
  • Slow: decreased from 20/25/30/35/40% to 14/23/32/41/50% (based on Q rank)
  • Slow Duration: Decreased from 1.5 seconds to 1 second

Burst Fire (Q):

  • Base damage decreased but now also multiplied in crits; excess AS to AD ratio increased
  • Damage decreased from 10/15/20/25/30 (+110% AD) to 9/13/17/21/25 (+110% AD)
  • [Update] Burst Fire’s critical strikes now also multiply its base damage (in addition to its AD ratio)
  • Excess attack speed to AD conversion decreased from 60% to 50%

Ultrashock Laser (W):

  • Slow decreased early; cooldown increased early but now decreases with rank
  • Cooldown increased to 13/12/11/10/9 seconds from a flat 10 seconds
  • Slow effect has changed to 30/40/50/60/70% from 50/55/60/65/70%

Spark Surge (E):

  • Cooldown: 23/21.5/20/19.5/17 seconds > 23/22/21/20/19 seconds
  • Cooldown Reduction: 1.5 seconds > one second per champion hit with charged basic attacks or abilities

Lightning Crash (R):

  • Bonus attack speed no longer increases with rank.
  • Bonus attack speed: 30/35/40 percent > 30 percent at all ranks
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12.4 Item Changes

ITEMS

[New] Ally Item pings now available

  • Players can now display their allies’ item cooldowns and charges in-game by pinging an item’s icon in the “Tab” scoreboar. Item icons in the scoreboard will also have timer VFX to visually indicate their status, similar to those on Summoner Spells.

Rejuvenation Bead

"Buying three Rejuvenation Beads has recently cropped up as a powerful item start strategy. However, it offers weak early game champions a bit too much sustain without asking for enough tradeoffs mid-game. We're adjusting it to require some more commitment and will look at changing Doran's items if players struggle to survive, especially in tough solo lanes."

  • Total cost: 150 gold > 300 gold
  • Base health regeneration: +50% > +100%
  • Sell-back ratio: 70% (sells for 105 gold) > 40% (sells for 120 gold)

Crystalline Bracer

  • Total cost: 650 gold > 800 gold
  • Base health regeneration: +50% > +100%

Knight’s Vow

  • Combine cost: 700 gold > 400 gold (total cost unchanged)
  • Base health regeneration: +150% > +200%

Warmog’s Armor

  • Combine cost: 650 gold > 500 gold (total cost unchanged)

Bugfixes and QoL Changes

  • Fixed a bug where champions would be able to cast some Summoner Spells while traveling through Hextech Gates (including Smite)
  • Fixed a bug where Ahri's Passive - Essence Theft could obtain essence from champion clones
  • Fixed a bug where Janna would incorrectly gain E - Eye of the Storm's passive heal and shield power boost upon slowing or knocking up enemy champions, even when she hadn't learned the skill yet
  • Fixed a bug where Senna’s R - Dawning Shadow would change direction if you casted it while your cursor was hovering over Senna’s champion icon in your central HUD
  • Fixed a bug where you would sometimes still receive some of Death's Dance's Ignore Pain's stored damage, even after triggering Defy with a champion takedown
  • Fixed a bug where Yorick’s Maiden of the Mist would get stuck inside structures when walking near them. The Maiden will now be Ghosted and move through structures and units in true ghost-like fashion
  • Kai'Sa’s ability tooltips and evolution trackers for her Passive - Second Skin's Living Weapon have been fixed and will correctly account for her bonus attack damage and attack speed
  • Fixed a bug where, if Zed casted his W - Living Shadow and recasted it while his Q - Razor Shuriken was in flight, both shurikens would launch from Zed’s new position (as opposed to 1 shuriken from each location)
  • Fixed a bug where Gangplank would receive a Tear of the Goddess stack upon casting E - Powder Keg
  • Fixed a bug where, if Tahm Kench applied three Passive - An Acquired Taste stacks on an enemy champion, he would sometimes still be able to R - Devour them after his stacks expired if he used certain item actives
  • Zoe's W - Spell Thief ability icon will now display the correct damage value for stolen Smites
  • Fixed a visual bug where Aphelios’ casting bar would not animate properly when upon activating W - Phase
  • Fixed a bug where players would receive an incorrect notification if they tried to change lobbies while in queue
  • The SFX that plays when creating a game lobby has been restored
  • PsyOps Pyke's W - Ghostwater Dive SFX that plays for enemies with low health (below his ultimate's execute threshold) has been adjusted for gameplay clarity
  • PROJECT: Jinx's critical strike hit SFX have been restored
  • The debuff VFX on enemies hit by Ahri's E - Charm have been fully restored
  • Teleport and Unleashed Teleport's tooltips have been fixed and will display accurate cooldown timers
  • The information displayed in the Dragon Soul buff's scoreboard tooltip has been corrected
  • Watchful and Vigilant Wardstones' tooltips have been fixed to display the correct number of wards currently placed
  • Smite’s tooltips in Champ Select and Collections have been restored

League of Legends Patch 12.4 New Champion Skins

League of Legends makes a habit of adding new skins to the game and already we have an idea of some new skins coming to the game in 12.4.

League of Legends own Twitter account have already confirmed the following new skins on the PBE:

  • Shockblade Kassadin
  • Shockblade Qiyana
  • Shockblade Shen
  • Brave Phoenix Xayah Prestige Edition
  • Firelight Ekko
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Players might recall that the Firelight Ekko Skin was originally intended to release with the 12.1 patch, but was delayed so the dev team could address the skin's lack of SFX.

League of Legends Patch 12.4 - New Splash Art

At the time of writing, there are two new Shockblade splash arts released for League of Legends 12.4 Patch. You can see both of these, just below:

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This is all the information available regarding update 12.4 in League of Legends. We will keep updating this page as more information is made available on the PBE servers. In the meantime, why not have a quick read of our League of Legends Beginners Guide for some quick tips. You might also want to make time to read our guide detailing the Best League of Legends Champion For Beginners.