League of Legends: Hotfix Update 10.25b Patch Notes - Release Date And Time


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A new update is coming to League of Legends, just one week after the big 10.25 update landed.

This update is a far smaller one, coming in the form of a Hotfix, but has some significant changes to both items and Champions.

Riot were being truthful when they said that 10.25 would be the final update of 2020.

Here's what's being changed in LoL.

LoL Patch 10.25b Release Date

There's no exact date other than Mark Yetter, Riot's Gameplay Design Director for League of Legends, saying that it is coming "next week".

In a more recent tweet, he has acknowledged the update is coming in the afternoon of the 16th December.

These updates are already on the PBE for players to try out.

What Does Hotfix 10.25b Do?

Mark Yetter has claimed that this update is in order "to get in a few more improvements before the winter holidays".

He's also detailed the new changes in a tweet.

Nerfs

  • Sunfire Aegis
    • Immolate Damage Ramping 12% per second up to 72% >>> 10% per second up to 60%
  • Akali
    • P movement speed 40-70 >>> 30-60%
    • P damage 39-180 (+60% bAD) (+50% AP) >>> 29-170 (+60%bAD) (+40% AP)
  • Malphite
    • Magic resist 32.1 >>> 28
  • Galio
    • W cooldown 16-12 >>> 18-16
  • Anivia
    • E base damage 60-180 >>> 50-170; E mana cost 40 >>> 50
  • Olaf
    • Q slow 29-45 >>> 25-45%
    • W Attack speed 55-95 >>> 50-90%

Buffs

  • Gangplank
    • AD per level 3 >>> 4
  • Kayn
    • Base armor 35 >>> 38
    • Q damage 65-145 >>> 75-155

Adjustments

  • Runaan's Hurricane
    • Cost 3400 >>> 2500g
    • AD 25 >>> 0
    • Passive bolts 40-70% >>> 40% of attack damage
    • Pickaxe replaced with Dagger in build path
  • Rell
    • Self Casting E while in combat no longer unbinds her target

The next update will bring some small balances, but the details are scarce.

Users on Reddit have been discussing the changes and u/WeirdPumpkin has claimed that Hurricane's is being changed along with a few more tweaks.

Mark Yetter has, however, given us a solid preview of what to expect in the new patch for 2021.

Here's what's changing in 11.1:

  • Duskblade of Draktharr
    • Nightstalkers (passive) Damage: 100 (+30% bonus AD) > 65 (+25% bonus AD)
    • Attack Damage: 55>60
  • Prowler's Claw
    • Sandswipe (active) Damage: 100 (+30% bonus AD) > 65 (+25% bonus AD)
    • Ability Haste: 10>20
  • Hextech Rocketbelt
    • Supersonic (active) Damage: 175 (+15% AP) > 125 (+15% AP)
    • Ability Power: 80>90
    • Health: 250>350
  • Night Harvester
    • Soulrend (passive) Damage: 125-200 (based on level) (+15% AP) > 125 (+15% AP)
    • Ability Power: 80>90
    • Health: 250>300
  • Trinity Force
    • Attack Damage: 35>25
    • Ability Haste: 10>20
  • Goredrinker
    • Active Damage: 110% Total AD > 100% Total AD
    • Thirsting Slash Heal (per champion hit): 20% Total AD (+12% missing health) > 25% Total AD (+12% missing health)
    • Thirsting Slash heal is now calculated sequentially for each champion hit, meaning there are diminishing returns on hitting multiple champions as the missing health contribution is decreased by the previous heal
  • Stridebreaker
    • Active Damage: 110% Total AD > 100% Total AD
    • Attack Damage: 50 > 45
    • Ability Haste: 10 > 20
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