Scientists are one of the many important staff members that you have in your park in Jurassic World Evolution 2. They are responsible for carrying out multiple tasks including expeditions and extracting potentially lucrative fossils. However, an overworked scientist isn't a productive one. This is why we're going to show you how to remove scientist unrest, explain what it is and what happens if you don't rest them.
How To Remove Scientist Unrest
To remove scientist unrest, you simply need to rest your scientists. To do this you must have a staff centre. If you do not have a staff centre you need to build one if you want your scientists to be happy. Once you have a staff centre you need to click on it. Follow the control prompt to "view scientists" and you will be taken to a screen that looks like this:
Here, you will be able to see all of your current scientists and if they're assigned to a task. If a scientist is assigned to a task, you cannot rest them until the task is finished. The bit on this screen that is really important is their unrest meter. If it's over half full then you should rest them.
To rest a scientist you simply need to click on the one that you want to rest. From here, you should be given a control prompt to the right of your screen. Underneath "staff options" there will be the option to "rest" and how much money it will cost as well as how much time that the scientist needs to rest.
If you're happy with the cost and time, then simply press the prompted control to rest your scientist. However, you must remember that a scientist cannot be assigned to a task while they are resting. After the scientist has been rested, their unrest meter will be back to its lowest setting and they will be ready to perform tasks again.
If you're enjoying the game so far, you should take a look at our other guides in our walkthrough hub.
What Is Scientist Unrest?
Unrest happens when you overwork your scientists. Each time a scientist completes a task for you in the park, their little unrest meter will increase slightly. Essentially, unrest happens when you overwork your scientists to the point they are exhausted and unhappy. You can track the unrest level of a scientist in two ways:
- When you are assigning a scientist to a task, you can see their unrest meter. It's the little graduating bars that are next to their traits.
- Click on the staff centre and "view scientists". Their unrest meter is the graduating bars next to their traits.
What Happens if You Don't Rest Scientists?
If you do not rest scientists and deal with scientist unrest, they can become disgruntled. This means they will be unhappy with you and will perform tasks poorly. This will mean that you could spend money on tasks that end with worthless results. However, the worst thing that could happen is that a disgruntled scientist will go rogue and try to sabotage anything in the park. This can be anything from sabotaging the power to unleashing a dinosaur from its enclosure.
You are in charge of your park in Jurassic World Evolution 2 and staff welfare is as important as dinosaur welfare. You need to balance and manage both efficiently or risk your park failing. Fortunately, we have some guides that will help you out. We have one on how to increase asset rating and another on how to increase amenity coverage.