Hogwarts Legacy Could Learn Five Things From Other Games With Magic

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Note: Mages, sorcerers, Wizards, and whatever you call them are the same. So I'll be referring to magic users as 'Mages.'

Hogwarts Legacy is close to getting an actual reveal, but they need to remember they aren't the first to make magic users. Hogwarts Legacy needs to take notes from the series that have blazed the trail. Also, some games did it poorly, which I have listed. Aren't I helpful?


Related: Hogwarts Legacy Writer Alludes To Dark Arts And Death Being Present In The Game

Dragon's Dogma Instead of Harry Potter And The Deathly Hallows Part 1

It is easy to feel powerful as a mage in Dragon's Dogma. The presence of a mage in a party is almost as crucial as having the main character. The number one priority is to keep alive the pawn that heals, supports, and destroys. To quote Team Four Star's Dragon Ball Z Abridged:

Mage combat was so well done in Dragon's Dogma that it's hard to think of a better example of what a mage would be like. In contrast, Harry Potter And The Deathly Hallows Part 1 was a glorified third-person shooter. Magic does not work like this.

Mages are smart; they fight strategically and tactically. The Deathly Hallows showed us how a game could be generic and not good. Your love for Harry Potter won't change the fact that this is a bad game.

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Hogwarts legacy needs to take a note from Dragon's Dogma in terms of combat.

The Dragon Age Series Instead of Fable

Look no further than Dragon Age for the best lore for mages. It includes the Mage's Circle, the Templars, and everything between. Mages are caged and feared; any who step out of line are made tranquil (lobotomized). Initially, mages' lore dominated the game's storyline.

Fable, on the other hand, has mages who are... people. It's true that magic exists and is powerful, but Fable isn't a serious game; it's fun and cartoony. If Hogwarts Legacy wants its players to enjoy being mages, this isn't the way to go about it.

In this case, Dragon Age should be the benchmark, not Fable.

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Elder Scrolls 4: Oblivion Instead of Elder Scrolls 5: Skyrim

In Elder Scrolls 4: Oblivion, playing a mage is 10x more enjoyable than in Elder Scrolls 5: Skyrim. I said because it's true, and you hate it because it's true. Bethesda wanted to make their games to be less generic in RPG terms, so they dumbed down mages to the extent that they felt out of place in Skyrim.

Skyrim may hate mages, but it's still a fantasy RPG, so at least have an underground society. Why can we have thieves guilds but not mages guilds? Is there a preference for thieves? Elder Scrolls 4: Oblivion's mage system felt like the real thing. There were schools and colleges, and mages did a lot of things.

Being a mage felt so cool and unique in Elder Scrolls 4: Oblivion. On the other hand, being a mage in Elder Scrolls 5: Skyrim felt, for the most part, generic.

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Make being a wizard cool, not like everything else.

Red Dead Redemption Instead of Mass Effect

The endings of Red Dead Redemption 2 and 1 are unbeatable. The two endings are satisfying, tie up loose ends, and pave the way for future games. Story-wise, no game can compete with Red Dead Redemption 2.


Then there is Mass Effect. This is one of the best stories ever told, and it is built so anyone can enjoy it. You have an ending that is so lazy and uninspiring that the fanbase tried to sue EA. It's a big L.

I'll say nothing more than Hogwarts Legacy must make a real ending without trying to get away with minimal effort. THE INDOCTRINATION THEORY IS TRUE!

More Mass Effect: How we know the Mass Effect sequel will ignore the three endings

Fallout: New Vegas Instead of Fallout 3 or 4

Fallout: New Vegas is a much better game than Fallout 4 (even Fallout 3 is better). That's right, I said it! To your face, I said it!

Fallout: New Vegas would be better if it had the same graphics, weapons, items, and base building as Fallout 4. As an RPG, Fallout: New Vegas is superior on every level. The core of the game is excellent, which is why people continue to play it.

In role-playing games, players act as characters and make choices that affect the world around them. It doesn't have to be large, just enough. Hogwarts Legacy can give what Fallout 4 took away in so many ways.


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That's it; I can only give so much advice before billing. For more information on Hogwarts Legacy, we have everything confirmed here: Hogwarts Legacy: Everything You Need To Know

Hogwarts Legacy: 5 Things Fans Want In The Game