Apex Legends season 15 patch notes

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Apex Legends Catalyst on pink background
Credit: Respawn Entertainment

The Apex Legends season 15 patch notes have appeared following the start of Eclipse, the latest season of post-launch content for the hero battle royale. Respawn Entertainment brings a wealth of changes into the game alongside another batch of brand-new content for players to master.

Alongside the content, the developer introduces a dose of weapon balancing and some adjustments to the ranked entry requirements. Additionally, there are numerous bug fixes which guarantee a smooth experience for those dropping into the action.

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Before we take a closer look at the Apex Legends season 15 patch notes, check out our Apex Legends tier list highlighting the best Legends to use in the battle royale.

Apex Legends season 15 patch notes

Ranked

  • Entry Requirement: Level 10 → 20

Balance updates

Crate Rotation

  • Mastiff returns to the floor
  • RE-45 enters the crate with Disruptor Rounds

Gold Weapon

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  • R-301, Devotion LMG, 30-30 Repeater, EVA-8, Prowler Burst PDW

Anvil Receiver [R-301, Flatline]

  • Added to floor loot and crafting bundles

Double Tap Trigger [EVA-8, G7 Scout]

  • Rarity tier increased to legendary
  • Improved Recoil for burst fire Scout

Turbocharger [Devotion, HAVOC]

  • Damage reduced by 1 when equipped

Hammerpoint Rounds [Mozambique, P2020, RE-45]

  • Removed from floor loot and crafting bundles

Boosted Loader [Hemlok, Wingman]

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  • Removed from floor loot and crafting bundles

Kinetic Feeder [Peacekeeper, TripleTake]

  • Removed from floor loot and crafting bundles

Crafting Rotation

  • M600 Spitfire enters the crafter
  • Peacekeeper enters the crafter
  • Havoc returns to the floor
  • P2020 returns to the floor

Rampage LMG

  • Begins charged on first-time pickup from the supply drop
  • Removed heat decay over time

Rampage & Sentinel

  • Can re-charge the Rampage and Sentinel before previous charge has expired

Mastiff

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  • Ammo capacity increased from 4 to 5
  • Widened blast pattern
  • Damage per pellet reduced from 14 to 11
  • Projectile growth reduced
  • Reload can now be canceled with ADS

RE-45

  • Damage increased from 12 to 14
  • Disruptor Rounds increase damage against shields by 30%

L-Star

  • Reduced recoil at the beginning of the pattern
  • Stow animations adjusted to better match timings

Volt SMG

  • Reduced projectile speed
  • Increased projectile gravity

Triple Take

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  • Rate of fire increased from 1.2 to 1.35
  • Choke charge time reduced from 1.1 to 0.75

R99

  • Increased blue magazine size from 24 to 25
  • Increased purple magazine size from 27 to 28

Peacekeeper

  • Projectile growth reduced

All battle royale maps

  • Ring 1 Preshrink Time increased from 60 seconds to 90 seconds.

Quality of life

  • Updated the UI tabbed navigation system and presentation.
  • Updates various menus to use the updated tabbed navigation system.
  • Ziplines can now be pinged from a distance.
  • Decreased the time required to pick up two teammates' banners from their deathboxes by canceling the initial banner pickup animation when you grab a second banner.
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Bug fixes

  • [Storm Point] Fixed an issue where a zipline was missing in the building on North Pad.
  • [Kings Canyon] Fixed bug where players could not ping Wraith’s Portal in her Town Takeover
  • Fixed a bug where decimal numbers showed up on the Stats screen when they shouldn’t.
  • [Vantage] Fixed a bug where Sniper’s Mark damage multiplier would continue even after a player is downed.
  • [Vantage] Fixed bug with Vantage’s passive ability displaying “Team of 3” when less than 3 players are alive in the squad.
  • [Revenant] Fixed a bug with the “Revelations” skins where players would experience the camera clipping into Revenant’s shoulder after exiting Shadow Form.
  • [Valkyrie] Fixed bug for cases where Valkyrie would remain in her Skydive animation after interacting with a Replicator.
  • [Crypto] Fix for bug where Crypto’s “Biwon Blade” heirloom wouldn’t be visible while using a Survey Beacon.
  • Fixed a bug during the tutorial where the first loot bin could become inaccessible if a player attempted to open it while standing between the bin and Bloodhound.
  • Fixed the bug where some players with custom controls couldn’t jump.
  • Fixed the bug where the timer would show the incorrect time for when the next Ranked Season will start.
  • Fix for cases where loot bins could crush a player to death if they got caught between the lid and a wall.
  • Fix for cases where players could get stuck inside the Replicator if they were knocked down while using it.
  • [3030 Repeater and Mastiff] Fix for cases where players were unable to aim down sights until reloading is complete when done at certain times.
  • Fixed bug where the User Location on the minimap wouldn’t update properly to show the direction the player is facing during the skydive sequence.
  • Fix for bug where the Legend Ability Ui would flicker when going into Legend select before the match starts.
  • Fix for Firing Dummies to take damage appropriately based on hit location.

Dev team beta testing: DirectX 12 on PC

This season we are introducing an opt-in beta feature: Support for DirectX 12 on PC! To learn more about what it means for future improvements and how you can participate, check out our dev post here explaining more.

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Follow updates on some of the issues we are tracking with our Apex Dev Tracker.