Ghost of Tsushima Update 2.08: Patch Notes & Everything You Need To Know

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Ghost of Tsushima: Director's Cut has seen a strong start for Sony. Though it got pushed back in last week's UK sales charts, this new edition on PS4 and PS5 released to strong reviews.

Unsurprisingly, developers Sucker Punch want to keep that momentum going. Launching Update 2.08 on PS5 earlier today, this patch focused on the game’s multiplayer mode, Ghost of Tsushima: Legends. Chiefly, that implements a Rivals mode to deal with enemy swarms, alongside an expanded progression system.


Read More: Ghost of Tsushima Directors Cut Review: Samurai Epic Back For Another Slice

Ghost of Tsushima Update 2.08: Patch Notes & Everything You Need To Know

There's no official patch notes but thanks to Attack of the Fanboy, we've got a rough idea of what that contains, which you can find below:

  • New Mode: Rivals
  • In Rivals, two teams of two will compete to defeat waves of enemies.
  • With each defeated foe, you’ll collect Magatama that you can use to harm the other team.
  • Once you’ve spent enough Magatama, you’ll unlock Final Stand waves. Complete these before the opposing team to win!
  • Gear Mastery System
    • This is a new expansion of the progression systems and rewards for Legends.
    • Players who’ve earned 110-level gear will now be able to bind it to a class and activate “Mastery Challenges.”
    • This will allow a piece of gear’s Ki level to be upgraded to 120 and eventually unlock a second perk slot!
    • As you activate Mastery Challenges, you can also unlock a new Ability and new Techniques for each class.

Furthermore, that's not the end of Legends support. Sucker Punch has confirmed that between September 10th until October 1st, there'll be a content drop each week, making a total of four. That'll feature new survival maps based around Iki Island, alongside the Trials of Iyo, the latter offering a harder version of Raid. We'll keep you informed with further updates.