Pokémon Go Update Implements New Tracking Mechanic
Following the controversy of their decision to remove the ‘nearby’ tracking feature in Pokémon Go and the use of third party websites, such as PokéVision, Niantic have implemented a new and improved tracking mechanic to Pokémon Go.
Unfortunately, the updated ‘Nearby Pokémon’ feature is only available to a subset of users. As a result, the majority of players will only receive a glimpse of the revamped variation, which may look something like this:
However, although seemingly underwhelming, once paired with the new ‘nearby’ feature, the tracking mechanic guides you to the location of your local Pokémon, based on your nearby Pokéstops.
An example of the new mechanic can be seen in Jackson Palmer’s demonstration.
.@PokemonGoApp / @PokeVisionGo / @YangCLiu HERE IS A VIDEO FOR THOSE ASKING. :) pic.twitter.com/wivcskufdV
— Jackson Palmer (@ummjackson)
The full patches notes for version 0.33.0 for Android and 1.3.0 for iOS can be found below.
- Added a dialog to remind Trainers that they should not play while traveling above a certain speed. Trainers must confirm they are not driving in order to continue playing.
- Made improvements to the accuracy of a curveball throw
- Fixed a bug that prevented ”Nice,” ”Great,” and “Excellent” Poké Ball throws from awarding the appropriate XP bonuses.
- Fixed achievements showing incorrect Medal icons.
- Enabled the ability for Trainers to change their nickname one time. Please choose your new nickname wisely.
- Resolved issues with the battery saver mode on iOS and re-enabled the feature.
- Added visuals of Team Leaders Candela, Blanche, and Spark.
- We’re currently testing a variation of the “Nearby Pokémon” feature with a subset of users. During this period you may see some variation in the nearby Pokémon UI.
- Minor text fixes
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