Final Fantasy 7 Remake Part 2 could use new mechanics introduced in the Intergrade PS5 expansion and Intermission DLC, to help build upon the foundation already laid with the first game.
Speaking in an interview with The Washington Post (via VGC), co-director Naoki Hamaguchi said that Part 1 of the remake was an evolution of the Active Time battle from the original game in 1997, highlighting:
"I am rather satisfied with this final form, in which the strategic element of the command-based battle from the original co-exists with the real-time, action-oriented battle"
Hamaguchi then goes on to say that Intermission added the combo move element, which he would like to leverage in the next story, alongside other additions the team at Square Enix added.
Final Fantasy 7 Remake Part 2 is likely still years away as the team develops the next part of Cloud and the gang's adventure. However, the original game may be on its way to PC, after being spotted in the Epic Games Store backend.
But, to keep up to date with everything we know about Part 2 of the remake, check out our hub.