Director Hidetaka Miyazaki Says Elden Ring "Is Close To His Ideal Game"

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A handful of content was already shown for the highly-anticipated FromSoftware title Elden Ring. From its first trailer up to a full-length gameplay preview, fans could now check some glimpse of what the game could offer, and the game's director Hidetaka Miyazaki has more things to say about his creation.

Speaking in an interview with EDGE magazine (thanks Gaming Bolt), Miyazaki expressed how he may not play Elden Ring because it's a game that he made himself. Though he also mentioned that if he will have the chance to try it, then it would be "close to his ideal game." A part of Miyazaki's statement reads as:

“I probably won’t end up playing Elden Ring because it’s a game I’ve made myself. This is sort of my personal policy. You wouldn’t get any of the unknowns that the fresh player is going to experience. Like I said before, it wouldn’t feel like playing. But if I did, then this would be close to the ideal game I’d want.”

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Director Hidetaka Miyazaki Says Elden Ring "Is Close To His Ideal Game"

The director also pointed out the open-world setting Elden Ring has which makes the game closer to his ideal one. He continued by stating:

“I don’t approach it in terms of ‘this is the kind of open-world game I want to make’. It’s just that the open-world enriches this ideal experience I’m trying to achieve. To give some very simple examples, if I was to explore this world, I’d want a map- a proper map. Or, you know, if I saw something over there, I’d want to actually be able to go over and explore it. And I’d want to fight with a dragon in an epic arena. Things like this. It’s very simple stuff, but Elden Ring allows a lot of these things to become a reality for me, creating something that’s very close to my ideal game.”

Elden Ring will be released on February 25, 2022, for PS4, PS5, Xbox One, Xbox Series X/S, and PC. Make sure to follow us for more gaming news and updates as it happens.

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