Arkane Addresses NPC Problems in First Major Deathloop Update

Arkane released the first Deathloop update, with a handful of enhancements and fixes for various game aspects. The update is sized at 5GB for PS5 players and 11GB for PC.

One of the most notable updates in the patch is for Deathloop's NPCs. Some fans noticed that many NPCs seem to have some trouble reacting properly to the environment and Colt.. The patch notes mention pathing and reactiveness have been improved, but they don't elaborate on how.

Also, the audio mix quality of both versions is now enhanced. An added HDR calibration screen to UI options is now live for the PS5 version, while issues causing dropped frames and hitches in the camera movements are now solved for the PC version.

Read more: Bethesda Sends PS5 Console To Deathloop's Colt Vahn Voice Actor

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Here is the full list of Deathloop's first major update notes:

PLAYSTATION 5

  • Added HDR calibration screen to UI options
  • Improved performance and stability when ray tracing is turned on
  • Improved NPC pathing and reactions to the player
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
  • Improved the content of PS5 Activities & Game Help systems
  • Improved vibrations on DualSense controller
  • Improved audio mix quality
  • Fixed laser mines, turrets and fireworks behavior for both Colt and Julianna players
  • Fixed unlock issue with “Oops” and “Deathday Suit” trophies
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions no longer directly unlock trophies for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
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PC

  • Fixed issues that were causing dropped frames and hitches in camera movement
  • Added support for Nvidia DLSS
  • Added support for Sony DualSense controller audio
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
  • Improved performance and stability, especially with ray tracing
  • Improved NPC pathing and reactions to the player
  • Improved audio mix quality
  • Fixed laser mines, turrets and fireworks for both Colt and Julianna players
  • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.
  • Fixed unlock issue with “Oops” and “Deathday Suit” achievements
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions will no longer directly unlock achievements for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
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