28 Apr 2021 12:22 PM +00:00

DayZ Update 1.12.1: Patch Notes, Release Time, Server Maintenance News

DayZ's recent 1.12 patch dropped earlier this month, but as is often the case with complex, always-online multiplayer titles, there are more bugs to be squashed.

Thankfully, developer Bohemia Interactive is just rolling out 1.12.1 on PC later today.

Here's all you need to know.

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DayZ 1.12.1 Release Time

As per the game's Twitter account, servers will go down at 14:00 CEST (that's 3 PM BST).

The hotfix will be applied an hour later.

DayZ 1.12.1 Patch Notes

Here are the notes, courtesy of the game's forums:

NOTES

  • Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.
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GAME

ADDED

  • More RPT log messages in case data verification goes wrong

FIXED

  • A possible server crash related to modded servers
  • Infected were able to walk through doors at certain locations
  • Wrong values in 7.62x54 and .308 ammunition configuration (https://feedback.bistudio.com/T157734#2179006)
  • Wrong shock fall off settings for 7.62x39 ammunition
  • PBO file paths being clipped by the dialogue screen
  • When more than one mod was missing, it would not display which ones (only when there was only one mod missing)
  • A string was not properly translated for one connection error message (STR_ve_m_rogue_pbo1)
  • Minor configuration errors within CE setups
  • Position in queue not shown when using direct connect
  • Connection/queue screen leave button was not visible
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CHANGED

  • ExtraMod and MissingMod messages will now also display the PBO that triggered the fail
  • When the game detects that a mod might be out of date, it will also display the PBO that triggered the fail
  • Reduced effective range and damage of 7.62x54 and .308 ammunition
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SERVER

  • Fixed: The Eggsperimental Capsule was set to spawn on Community servers
  • Fixed: Server log messages displaying information that should only be displayed on client
  • Fixed: Server log kick messages having string tags instead of the actual message
  • Fixed: Server log kick messages having new lines (they are replaced with spaces now)
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