Days Gone Developer Says ‘Don’t Complain If There’s No Sequel If You Didn’t Buy It Full Price’ Following Sequel Cancellation Reports

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John Garvin, creative director of Days Gone, appeared on David Jaffe's podcast to discuss the game's reception, the reports surrounding a cancelled sequel, and more.

Garvin expressed his disdain for players that jumped into the open-world survival title for a reduced cost, or via PlayStation Plus, in an astonishing outburst.


Read More: Days Gone 2: Everything We Know

Days Gone Developer Says ‘Don’t complain if there’s no sequel if you didn’t buy it full price’ Following Sequel Cancellation Reports

“I do have an opinion on something that your audience may find of interest, and it might piss some of them off,” Garvin explained (thanks, VGC).

“If you love a game, buy it at fucking full price. I can’t tell you how many times I’ve seen gamers say ‘yeah, I got that on sale, I got it through PS Plus, whatever'".


“I’m just saying, you don’t [know if you like a game until you’ve played it], but don’t complain if a game doesn’t get a sequel if it wasn’t supported at launch."

“It’s like, God of War got whatever number millions of sales at launch and, you know, Days Gone didn’t. I’m just speaking for me personally as a developer, I don’t work for Sony, I don’t know what the numbers are.”

Read More: Why You Should Be Playing: Days Gone

Garvin also discussed the studio's Syphon Filter: Dark Mirror PSP title, and ongoing piracy on the platform.

“I can tell you that when we were doing Dark Mirror, we got so fucked on Dark Mirror because piracy was a thing and Sony wasn’t really caught up on what piracy was doing to sales,” Garvin explained.

“And we would show them torrents, a torrent site had 200,000 copies of Dark Mirror being downloaded. If I remember it right – the numbers could be wrong – but regardless, I was pissed about it then, I was like, ‘this is money out of my pocket’."

“So I think the uptick in engagement with the game is not as important as, did you buy the game at full price? Because if you did, then that’s supporting the developers directly.”