Cyberpunk 2077: Classes, Character Creation And Backstories

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Cyberpunk 2077 is set to be CD Projekt RED's biggest title since The Witcher 3, and various gameplay segments that have been revealed to the public in recent months will back this.

We already know that Matrix actor Keanu Reeves will be playing the role of Johnny Silverhand, but the Rockerboy is actually a virtual ghost living on in the head of the game's protagonist, V.


But what V will actually look like is entirely up to the gamer, who gets to choose V's appearance when they start the game.

This article is all about the characters; their backstories, appearance, classes, and how the game deals with classes through its fluid system.

Character Creation

One of the most exciting features coming to the game is a character creation system, and while this is fairly common in big-budget RPGs, Cyberpunk’s approach seems to be a lot more detailed and layered.

In fact, we've heard that the player's choice of backstory and class will impact the direction of the storyline and quests, so they've put a lot of thought into it.

Read More: Cyberpunk 2077 VR: Will Virtual Reality Be Used In Night City? Post-Launch Content, Side Missions & More

Gender, Backstory And Appearance

One of the details that has been confirmed is that the player will play as V, who will have a set identity and over-arching story selected by the player.


Players will also be given the option to change V's gender and appearance (adding a unique hairstyle and tattoos), as well as create V’s backstory,

This, in turn, will affect the way that your character is interrupted with.





Cyberpunk 2077 will feature a class system that is based on the 1988 tabletop game.


There are three classes that players can specialize in:

Techie, Netrunner and Solo.

Now, while some players will want to dedicate their time to one class exclusively, CD Projekt Red has made it pretty clear that it's the game features a fluid system that allows gamers to play a mix of all three, should they want.

Solo, Techie and Netrunner

"Unlike with the original 2020 where you're locked into one of those things and then could pick and choose a bit, in ours we want you to be able to pick and choose very fluidly and freely to play the way you want to play." said the developers in a recent statement.

Each class functioned differently in the 'Cyberpunk 2020' tabletop game, so we will cover how each class might present itself in the game below.



These individuals can plug themselves into the network and use data as a weapon.

Netrunners have advanced cybernetic augments which allow them to plug into the minds of enemies, inflicting viruses on them.


Solos are a collection of professional hitmen, who have an innate ability to detect traps and danger in their surroundings.

They also have a heightened sensory awareness of possible threats.


Techies are there to craft new gadgets.


They are experts in tinkering with Cybernetic Augments (like Johnny Silverhand's robotic arm), but they can also build traps, sabotage tech and use their unique hacking abilities in combat.