Warzone's June 30th Update Has Been Re-Released

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Season 4 of Warzone is making its way towards the halfway point and as the focus begins to turn to Season 4 Reloaded, developer Raven Software is maintaining its high levels of support for the battle royale and has released another update. This time around, a significant nerf has been made to the Nail Gun, a weapon that has heavily featured in many loadouts in recent weeks.

Alongside the Nail Gun, changes have also been made to two assault rifles in a bid to maintain some kind of balance within the ever-evolving metagame. It's not just weapons that have undergone changes. A number of attachments have also been modified which could well have a drastic impact on weapon performance. Check out the full patch notes detailing all the changes in this article.


Read More: Warzone Season 4 Reloaded: Everything You Need To Know

Latest News - Update Re-Released

At last! Raven Software has announced it has re-released the update that was initially intended to launch on June 30th. Scroll down for the complete patch notes detailing all the changes made to the C58, FARA 83, and the XM4!

Warzone June 30th Update Rolled Back

Just hours after the update rolled out across all platforms, Warzone developer Raven Software announced that the update has been rolled back due to an "ongoing issue." The developer didn't provide more details about the issue, but it is working on a fix. An exact date as to when the update will be relaunched has yet to be confirmed.


Warzone June 30th Patch Notes


Assault Rifles

C58 (BOCW)

  • Recoil increased slightly


  • Recoil increased slightly


  • Recoil increased slightly

Submachine Guns

Nail Gun (BOCW)

  • Maximum Damage range decreased by 39%

The Nail Gun (BOCW) is and was meant to be a lethal, highly-mobile, short-range dominator. However, its Maximum Damage range far exceeded the lethal range of Shotguns, which it is intended to contest. The Nail Gun’s (BOCW) generous range and mobility allowed it to consistently dispatch foes at the same speed or faster than Shotguns at almost twice their effective range. While the Nail Gun’s (BOCW) pick rate has remained relatively low, we believe it would have been much higher were it more easily accessible.



Ranger (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW))

  • Vertical Recoil Control decreased from 15% to 10%
  • Takedown (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW))
    • Horizontal Recoil Control decreased from 15% to 10%
  • Reinforced Heavy / Match Grade / VDV Reinforced (Assault Rifles, Light Machine Guns)
    • Vertical Recoil Control decreased from 7.5% to 5%
    • Horizontal Recoil Control decreased from 7.5% to 5%
  • Task Force / Spetsnaz RPK / CMV Mil-Spec (Assault Rifles, Light Machine Guns)
    • Vertical Recoil Control decreased from 15% to 10%
    • Horizontal Recoil Control decreased from 15% to 10%

We are satisfied with the overall direction of adding Recoil Control to BOCW Barrels. However, we would like the effectiveness of a Weapon to grow with the wielder as they improve. We felt with the magnitude by which recoil was being reduced, there was hardly any room left to master the control of these Weapons. We want Weapons to reward you for learning their reload timings, recoil patterns, and bullets to kill. Your proficiency with a Weapon should be a journey that is worked toward with an equivalent payoff. When we make Weapons too effective and too easy to control, there is no journey of mastery and we can become disinterested with these Weapons much quicker - which we feel can be a disservice. Even after these changes, we understand that there may still be incredibly effective and easy to control Weapons when enough Recoil Control is applied through attachments. We will continue to target these Weapons as they arise to ensure that they strike a satisfactory balance between upside and downside.