The FN Scar 17 is a beast waiting to be unleashed in Warzone if you're thinking about giving it a go towards the end of Season 3. With Season 4 Reloaded underway, the SCAR received a hefty nerf but it can still prove to be effective. Featuring high levels of recoil that can be difficult to control at long range, it is still one of the best performing Assault Rifles at that range thanks to its impressive damage statistics.
In Warzone, it can be outmatched by its small clip size. But, if you can land your shots, it's deadly.
Here are the best loadouts for the FN Scar 17 in Modern Warfare and Warzone.
The Best FN Scar 17 Warzone Loadout
Due to the large number of viable alternatives to use, the SCAR is often overlooked despite being capable of excelling on the battlefield.
Here are the best attachments to use:
FN Scar 14 Warzone Best Attachments
- Monolithic Suppressor (Muzzle)
- FORGE TAC 20.0" Long Barrel (Barrel)
- VLK 3.0x Optic (Optic)
- 30 Round Mags (Ammunition)
- Commando Foregrip (Underbarrel)
Although the SCAR only comes with a 30-round magazine, this attachment combination packs a hefty punch in any mid-range engagements.
The high damage output provided by the barrel shreds and downs an opponent in a matter of seconds, allowing you to score plenty of kills during a match.
The commando foregrip is the star of the show, reducing recoil to much more controllable levels, giving you better control over this incredibly powerful rifle.
Best Modern Warfare SCAR Loadouts
Class 1 – Longshot Master
Focusing on utilising the strong damage output at range and controlling the recoil, this class is best suited to more passive players.
- Forge TAC 17.2” LB (Barrel)
- Integral Hybrid (Optic)
- XRK Obelisk Pro (Stock)
- Granulated Grip Tape (Rear Grip)
- Tactical Foregrip (Underbarrel)
The integral hybrid optic provides a clear view of the enemy at both close and long ranges while the tactical foregrip is perfect for a stable aim when firing at targets far away.
- Cold Blooded (Perk 1)
- Ghost (Perk 2)
- Tracker (Perk 3)
The first two perks will keep you invisible from enemy UAVs and AI killstreaks with a tracker providing vision on enemy footsteps to allow you to get an idea of where the opposition could be located.
- Proximity Mine (Lethal)
- Decoy Grenade (Tactical)
The proxy mines can be well-hidden thanks to some of the surroundings on the map and the decoys can be used to bait any enemies into the open for you to take down with ease.
- Deployable Cover
Perfect for using as a quick line of defence in the open.
- Care Package (4 Kills)
- Wheelson (7 Kills)
- Support Helo (11 Kills)
Suiting a passive style of play, the higher streaks are certainly attainable.
Class 2 – Up Close & Personal
Class number two allows you to be more aggressive with the SCAR, using its high damage and recoil to your advantage in close quarters combat.
- Forge TAC CQC Pro (Barrel)
- Viper Reflex Sight (Optic)
- FTAC Collapsible Stock (Stock)
- Stippled Grip Tape (Rear Grip)
- Merc Foregrip (Underbarrel)
This attachment combination makes the SCAR much more mobile, allowing it to be used at closer ranges. Its high damage is enough to contend with nearly any sub-machine gun or shotgun at closer quarters.
- E.O.D (Perk 1)
- Hardline (Perk 2)
- Battle Hardened (Perk 3)
This perk combination is the current meta. EOD and Battle Hardened increase your explosives resistance, as well as flash and stun grenades, while Hardline means killstreaks take one less kill to earn.
- Frag Grenade (Lethal)
- Flash Grenade (Tactical)
The ability to cook a frag grenade makes it the go-to lethal, and a well-placed flash grenade can lead to a string of easy kills.
- Stopping Power Rounds
Stopping rounds add insult to injury, further increasing the damage output to take down the opposition with just a few bullets in the upper body.
- Counter UAV (4 Kills)
- Precision Airstrike (5 Kills)
- VTOL Jet (8 Kills)
The counter UAV is ideal for disrupting enemy head-up displays in a particular area of the map while the airstrike and the VTOL jet have the potential to deliver a high number of kills when placed well.
Class 3 – The Anchor
The third and final class is designed for most passive players that attempt to lock down spawns for their fellow teammates in objective game modes.
- Compensator (Muzzle)
- Forge TAC 20.0” LB (Barrel)
- 4.0x Flip Hybrid (Optic)
- Rubberized Grip Tape (Rear Grip)
- Bipod Foregrip (Underbarrel)
Perfect for mounting, abusing headglitches on the map or hidden in a building, these attachments provide lots of damage and minimal recoil to lock down an area of the map easily.
- Scavenger (Perk 1)
- High Alert (Perk 2)
- Tune-Up (Perk 3)
Scavenger means that the likelihood of running out of ammo is very slim, High Alert increases your awareness even when scoped in and Tune-Up reduces the recharge rate of the selected field upgrade, giving you access to it quicker.
- Semtex (Lethal)
- Smoke Grenade (Tactical)
Semtex is good to use either to cause massive damage while the enemy is capturing a flag or it can be used as a last-ditch effort to stay alive. The smoke is good for escaping a tricky situation or to confuse the opposition.
- Trophy System
Stop the enemy from trying to catch you with a grenade by placing a trophy system in front of wherever you are located on the map.
- Personal Radar (3 Kills)
- Cruise Missile (5 Kills)
- Infantry Assault Vehicle/Wheelson (7 Kills)
On the bigger maps, the infantry assault vehicle can cause an unparalleled level of damage to the enemy.