The M82 sniper rifle in Warzone is often overlooked due to its inconsistency when attempting to take down an opponent in long-range situations.
Despite its impressive mobility and immense damage output, the sniper has never set the Warzone meta alight in Season 4 of the popular battle royale.
With the right set of attachments, its performance can be improved, making the M82 one of the strongest snipers available.
In this guide, find the best attachments to use along with the best Warzone loadout.
M82 Warzone Best Attachments
- 20.6” Rapid Fire (Barrel)
- Royal & Kross 4x (Optic)
- Marathon Stock (Stock)
- SASR Jungle Grip (Rear Grip)
- Bipod (Underbarrel)
To reduce the recoil of the M82, we selected the bipod which decreases both horizontal and vertical recoil.
The barrel provides an increase to the fire rate, enabling you to sustain fire onto a target while the stock and grip improves sprint to fire time, aim down sight speed, and flinch resistance.
We went with the Royal & Kross 4x to get a clear image of any opposition that could be lurking on a rooftop in the distance.
Overall, this combination offers a wealth of improvements to the M82, putting it in contention with the likes of the HDR and the LW3 – Tundra.
M82 Best Warzone Loadout
- 5.3” Extended (Barrel)
- Steady Aim Laser (Laser)
- Wire Stock (Stock)
- Speed Tape (Rear Grip)
- Salvo 53 Rnd Fast Mag
It’s no secret that the M82 performs poorly in close-quarters combat, so we have selected the MAC-10 as our secondary weapon.
Complete with a massive magazine and a laser to improve hip-fire accuracy, this MAC-10 build decimates any opposition at close-range, making it the perfect weapon to use when moving to a better vantage point to use the M82.
- Frag Grenade (Lethal)
- Flash Grenade (Tactical)
This classic grenade combination is ideal for disorienting an enemy and for dealing some additional damage in order to secure the kill.
Utilise the frag grenade to clear out a building or to destroy the armour of an opponent when running low on ammunition. Before entering a building, throw the flash through a window and if you get a hit-marker, charge into the house to take them down before they have a chance to fight back.
- Double Time (Perk 1)
- Overkill (Perk 2)
- Amped (Perk 3)
Due to the sheer size of the M82, Double Time makes traversing Verdansk and Rebirth Island a lot faster thanks to the longer Tactical Sprint duration while Overkill enables you to create the perfect combination of weaponry for all scenarios.
Selecting Amped enables you to quickly swap weapons which can come in handy if an opponent tries to sneak behind you while you’re scoped in with the M82. Just remember to listen for the footsteps!