24 May 2021 10:27 AM +00:00

Call of Duty: Warzone: January 13th Update, Patch Notes, DMR Nerfed Again

Since developer Raven Software implemented a weapon balancing update for Call of Duty: Warzone on January 6th, the community has continued to express their frustration at the lack of weapon balance currently in the battle royale.

The January 6th update saw nerfs to the controversial DMR 14 tactical rifle, the MAC-10 sub-machine gun, and the Dual Wield attachment for the Diamatti pistol.

Despite the nerfs, the Warzone metagame has remained unchanged as the combination of the DMR and MAC-10 continues to dominate in Verdansk and Rebirth Island.

For players wanting further changes to the weapon balance, you may be in luck!

Read More: When Is The Next Double XP Weekend In Black Ops Cold War And Warzone?

Warzone January 13th Update Patch Notes

In a now-deleted Tweet from Raven Software, the developer posted details on further changes to the DMR and the Type 63 in a bid to restore some form of balance to the Warzone weapon arsenal.

Although the Tweet may have been deleted, you can find the full patch notes below:

Blueprints

Gallantry (Mac-10)

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  • All stats updated to match base Mac-10

Weapons

DMR 14

  • Bullet penetration reduced from sniper to AR
  • Damage falloff ranges decreased
    • 55 damage before / 48 damage after 750 units (down 70% from 2500 units)
  • Recoil increased
    • Increased moderately for the second and third bullet
    • Increased slightly for subsequent bullets
  • Locational damage multipliers adjusted
    • Headshot now does less than 100 damage after 750 units
    • Lower torso reduced from 1.1 to 1.01 (~8%)
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Type 63

  • Bullet penetration reduced from sniper to AR
  • Damage falloff ranges decreased
    • 60 damage before / 45 damage after 900 units (down 55% from 2000 units)

Burst Pistol

  • Max damage reduced from 45 to 40 (~11%)
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Attachments

DMR 14

  • Front Grip
    • Vertical recoil reduction removed
    • Horizontal recoil reduction increased from 20% to 30%
  • Field Agent Foregrip
    • Vertical recoil reduction decreased from 35% to 25%
    • Horizontal recoil reduction increased from 35% to 30%
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Type 63

  • Front Grip
    • Vertical recoil reduction removed
    • Horizontal recoil reduction increased from 20% to 30%
  • Spetsnaz Ergonomic Grip
    • Vertical recoil reduction decreased from 45% to 30%
    • Horizontal recoil reduction decreased from 45% to 40%
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Burst Pistol

  • Akimbo
    • All location damage multipliers set to 1

Tactical Equipment

  • Player no longer gets infinite tactical equipment (Stim) when dropping their weapons while cooking a grenade

Challenges

  • Seasonal Challenges fixed to appear/track as intended
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Alongside the DMR, MAC-10, Type 63 and Diamatti all receiving another nerf, the unlimited stim glitch that had reappeared in recent weeks has been fixed!