Black Ops Cold War: November 23rd Patch Notes

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A new quick patch for Black Ops Cold War has just released across all platforms.

This comes a day ahead of the release of Nuketown 1984; which is bound to be a fantastic map within Cold War.

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This patch comes just a few days after the release of Update 1.06; which was the first major patch for the new Call of Duty.

Although this patch is small, there is a lot of vital issues resolved within.

Including those pesky spawns!

Here are all the changes. 

 

Patch Notes

Treyarch has gone ahead and posted the full patch notes on their website.

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This can be viewed here, or directly below are all the changes! 

Multiplayer

Spawns

  • Adjusted Hardpoint spawn logic to reduce average travel time to active Hardpoints.
  • Adjusted enemy weighting for spawns in Crossroads Strike and Armada Strike.

Fireteam: Dirty Bomb

  • Addressed a UI error that could sometimes occur when loading into a match of Fireteam: Dirty Bomb on Ruka.

Perks

  • Addressed an issue that would prevent Flak Jacket from properly protecting the player from explosive damage in Hardcore modes.

 

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Zombies

Field Upgrades

  • Addressed an issue where the player could earn Field Upgrade charge while their Ring of Fire was currently activated.

Enemies

  • Addressed an issue that sometimes caused zombies to use their ranged attack unexpectedly.
  • Addressed a rare issue that could rarely cause the Megaton to be permanently invincible after splitting.

Stability

  • Added various stability fixes.

Be sure to let us know what you think of this quick patch! 

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