Dr DisRespect has a lot of opinions about Battlefield 2042. While observing the ideas and layouts of the game, he draws on his experience designing levels for Advanced Warfare, and Hazard Zone mode has been on his mind lately.
Specifically, he's wondering if it will actually work. Hazard Zone in Battlefield 2042 has been described as a cross between Warzone and Escape from Tarkov. In theory, this sounds good, but players can use a lot of equipment to make the maps appear smaller than they are.
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Battlefield 2042 Hazard Zone
Hazard Zone in Battlefield 2042 has a large audience. The idea of giving players objectives and pitting them against AI and other players is intriguing. This is something Fortnite does very well.
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Battlefield 2042's vehicles are really good at getting players around quickly. Combined with the sprint times, it's easy to get around quickly. Here's a tweet from the developer about those sprint times:
To quote Dr DisRespect on his concerns which add to this issue on map size:
"If we're playing on these maps with 32 players total, and AI's are running around, are the maps going to feel too small? Just remember, you can literally get across these maps pretty fast... I just don't know if the player mechanics will hurt the appeal of the game mode because they're almost too fast."
Thank you to Connor Bennett, a talented writer from Dexerto, for finding this clip and saying where it begins.
Timestamp at 1:07:00
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It makes me wonder if the maps really are that small. Sure, Battlefield 2042 has a lot of vehicles, but Warzone has a bunch too! We'll see exactly how they implement these modes and which vehicles will stay on those maps when the game comes out.