Call of Duty: Black Ops Cold War: How To Fix The Unable To Join Party 3 Error

Unable to join a party? Here's how to fix it

The first season of post-launch content for Call of Duty: Black Ops Cold War is heading towards the halfway stage.

As players continue to grind through the Battle Pass tiers and attempt to reach the coveted Prestige Master rank, Black Ops Cold War players are continuing to encounter a variety of errors hindering their experience.

One of the errors players have encountered is “unable to join party (3)” which prevents players from joining lobbies of other players.

In this article, find out how to fix this annoying error!

How To Fix Unable To Join Party (3)

There are numerous methods which have proven to resolve this particular issue in Black Ops Cold War.

Start off by restarting your PC or console and load back into the game. For some, this may resolve the issue.

If a system reboot doesn’t work, delete the friend you are trying to join from your friends list then add them back and see if you can join their party.

Another tip is for players on next-gen consoles to avoid entering a party with a player playing on the previous generation of consoles.

If you’re playing on previous-gen consoles, you should avoid those playing on a next-gen system.

Will Treyarch Issue A Fix?

With several players encountering this particular issue, it is likely that developer Treyarch will implement some sort of fix in the next major update.

The mid-season update is likely to take place in the coming weeks and is believed to rectify several issues that are present within Black Ops Cold War.

Considering that this particular error has been in the game since it released, we can hope that it is addressed and players can join their comrades with ease!

*Gfinity may receive a small commission if you click a link from one of our articles onto a retail website and make a purchase. As an Amazon Associate we earn from qualifying purchases. For more information, see our Cookie Policy. All prices listed were accurate at the time of publishing.