Horizon Zero Dawn PC Patch Notes 1.06: Crash Fixes, Graphical Improvements and More
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Horizon Zero Dawn PC Patch Notes 1.06: Crash Fixes, Graphical Improvements and More

Lloyd Coombes
13 October 2020

Horizon 1.06 Dawn, more like.

Horizon Zero Dawn on PC has got another patch, version 1.06, as Guerilla Games continues to refine the excellent open-world action title for a new platform.

This patch offers some graphical improvements, crash fixes, and even a tweak to the way Aloy moves.

Check out the full patch notes below.

HZD PC Edition Patch Notes 1.06

As per Guerilla's latest blog post:

KNOWN ISSUES

  • Some players are experiencing an out of memory error during the game optimization process.
  • Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
  • Some players are experiencing performance issues on specific GPUs or hardware combinations.
  • We're aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!

PATCH NOTES

Crash Fixes

  • Fixed a streaming compute shader crash
  • Fixed a crash on startup related to file paths with non-ANSI characters

Graphical Improvements

  • Fixed an issue where characters would noticeably warp between cuts during a specific cutscene in main quest “The Point of the Spear”
  • Fixed an issue where box graphics would flash during the final cinematic of the game
  • Fixed an issue in HDR where the UI could get overlapped by a black scene
  • Fixed an issue where turning on the Adaptive FPS option gave lower performance results than setting similar results manually

Gameplay Improvements

  • Aloy forward walking direction – Aloy now walks directly towards the direction the camera is facing when you press forward, rather than at a slight angle

Other Improvements

  • Executable details – Properties of the executable now also displays the current version

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