The opening weekend of the Black Ops Cold War beta has come to an end.
It appears Treyarch isn’t wasting any time implementing changes to the game ahead of the second weekend of the beta which is open to PlayStation, Xbox, and PC players.
Beginning on October 15th, weekend two of the beta will be the first opportunity for Treyarch to test cross-platform play before the full release of the game on November 15th.
Ahead of another weekend of action, patch 1.02 for the beta has gone live on PlayStation.
Find out all the changes and what could be added below.
Cold War Beta Patch Notes
The team at Treyarch announced on Tuesday that they’ve already made some signficant changes to the beta ahead of weekend two.
Gameplay adjustments include:
- Adjusted tuning on the Duster Stock attachment to prevent faster sliding than intended.
- Increased the cooldown on the Spy Plane to help limit their numbers in the sky at one time.
- Increased TDM score limit from 75 to 100 for better match pacing.
- Updated the Assassin Perk description for clarity.
- Slightly reduced damage output of the Milano 821 SMG.
UX changes include:
- Adjusted conditions for joining in progress to prevent players from joining matches that are about to end.
- Moved VIP Escort exclusively to the Featured playlist.
Bug fixes include:
- Fixed an issue where a controller could become unresponsive when loading into a match.
- Fixed an issue with multiple Optics being misaligned in ADS and blocking the player’s view, including Snappoint, Diamondback, and Hawksmoor attachments.
- Fixed a bug where players would get UI error 66156 when selecting “Add Activision Friends” from the Recent Players menu.
- Fixed an issue where other players’ names were not visible in the pre-match lobby.
Stability improvements include:
- Fixed crashes that could occur during the Best Play in a VIP Escort match.
- Fixed a crash that could occur while selecting Operators in the front-end menu.
- Fixed a crash that could occur when a SAM Turret missile hit a target when the turret was destroyed.
- Fixed a rare crash that could occur if a Gunboat was beached for too long.
Alongside general fixes to the game, it is expected that players will be able to get the chance to play with new weapons.
According to @WarzoneNewz, the Grease Gun sub-machine gun will be making a return to Black Ops Cold War.
The weapon featured in World War 2, and has the potential to add yet another element to an already diverse metagame.
Whether any other new weapons will be available in the second beta weekend remains to be seen.
The Grease Gun is set to return for weekend two
With new weapons arriving, it’s likely that there will be a few new additions to the map pool for weekend two.
A new trailer promoting the second weekend of the beta went live, and it showed footage of two brand-new maps that are likely to be added.
The first map is Ruka, a large map consisting of a huge open jungle area set in the forest. The second map is Alpine, a ski resort set on the side of a mountain.
These maps look to be available in the brand-new Fireteam mode which will feature a total of 40 players split into ten teams of four.
All the modes that were present in the first weekend of the beta are returning for weekend two. Players will be able to play Domination, Combined Arms, and VIP Escort alongside Hardpoint and Fireteam: Dirty Bomb.
Hardpoint has been a staple game mode since Black Ops 2. Teams battle for control of specific areas of the map in order to score points. The first team to reach 250 points is crowned the winner.
Dirty Bomb is one of the more unique multiplayer modes.
The 10 teams compete to collect caches of uranium in order to drop into the bombs and detonate them. Each detonation causes radiation leak into areas of the map. The team that managed to detonate the most bombs is the winner.
Dirty Bomb is a new mode coming to Black Ops Cold War